Hosts: Paul, Shamus. Episode edited by Issac.
Show notes: Continue reading 〉〉 “Diecast #268: 7 Billion Humans, Moonlighter, Fract”
Show notes: Continue reading 〉〉 “Diecast #268: 7 Billion Humans, Moonlighter, Fract”
In a narrative sense, we’re entering the absolute worst part of the game. The gameplay is fine, but these next couple of cutscenes are a disaster of frustration and annoyance in terms of story.
Spider-Man heads to the secret lab where they’re cooking up the Devil’s Breath antiserum. When he arrives, he finds that Martin Li has already taken over. Martin’s Demon gang steamrolled the Sable guardsHow can these guys possibly suck THIS BAD? The Demons wear suits and use swords, and Sable goons wear body armor and carry automatic rifles..
Spider-Man webs up the Demons, and is about to head inside when more Sable guys arrive. He tries to make peace with them, but their bloodlust is only exceeded by their breathtaking ineptitude. He adds them to the pile of snoozing Demon guys and chases after Martin.
Continue reading 〉〉 “Spider-Man Part 23: Smarten Li”
Three months ago someone gifted me a gaming PC. I mentioned it on the podcast, but I know not everyone listens to the podcast. So I thought I’d give the machine a proper write-up.
The machine in question is a Corsair One. This is a pre-built gaming PC with a custom case. This machine is a first for me in a lot of different ways:
Continue reading 〉〉 “The New Computer”
During the show, I talk about the Amazon comic book adaptation of The Boys, which just released. I talk about the ending and a twist I saw coming, but I want to make it clear that I didn’t spoil the real ending. The example I gave is a placeholder / red herring.
Show notes: Continue reading 〉〉 “Diecast #267: RoboRosewater, The Boys, Mailbag”
Let's do some scripting to make the Starcraft AI fight itself, and see how smart it is. Or isn't.
This is a horrible narrative that undermines the hobby through crass stereotypes. The hobby is vast, gamers come from all walks of life, and you shouldn't judge ANY group by its worst members.
Did you anticipate the big plot twist of Batman: Arkham City? Here's all the ways the game hid that secret from you while also rubbing your nose in it.
Why Google sucks, and what made me switch to crowdfunding for this site.
This version of Silver Sable is poorly designed, horribly written, and placed in the game for all the wrong reasons.
What makes the gameplay of Borderlands so addictive for some, and what does that have to do with slot machines?
Computers keep getting more powerful. So why do the population caps for massively multiplayer games stay about the same?
A look back at Star Trek, from the Original Series to the Abrams Reboot.
What's wrong with a game being "too videogameish"?
Let's ruin everyone's fun by listing all the ways in which zombies can't work, couldn't happen, and don't make sense.