Breen talks a bit about the lack of dedicated server support in Modern Warfare 2, which is a story I find morbidly fascinating. Borderlands, Modern Warfare 2, and Rage… a lot of developers seem to be coming to the same conclusion at the same time: The PC is just barely worthy of the investment it takes to do the (half-assed) port of the game, but building a separate client / server system for the PC is right out. The fact that this decision is happening in so many places independently suggests this isn’t some short-sighted cuts on the part of a blind bean-counter, but is the reality of the market coming to bear: There just aren’t enough of us left to support all of these games.
It will be interesting to see how this plays out over the next couple of years. As support for the PC dwindles, fans will consolidate around the titles that continue to offer them the experience they want. Sooner or later it should reach some sort of equilibrium. Valve will be there, naturally, but I wonder who else?
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