Games for Castaways

By Shamus Posted Thursday Nov 30, 2006

Filed under: Video Games 36 comments

Jay Barnson poses the question:

Let’s say you were marooned on a desert island, but you somehow magically became stranded with an awesome computer and plenty of power to run it (maybe you are stranded on the island in the TV Show “Lost” or something). But NO INTERNET CONNECTION. (Suckage!)

Now, you get to choose THREE GAMES to take with you. These will be your entertainment to keep you sane for the indefinite period of time you are gonna be stranded on the island (we’ll assume about 3 years), so you’ll want games with replayability in spades.

Pick your games.

John Carmack tackled a question like this once in an interview, and he dodged it by suggesting he’d rather have a compiler than a game, because if he has a compiler he can just make whatever game he fancies playing. Good answer, and I suppose I’d give the same one if it didn’t defeat the purpose of asking the question. So what we really want to know is what three games have the most replay value. Each game has to provide a year’s worth of replay, so it’s gotta have major replay. “Has an alternate ending” isn’t nearly good enough. We need games that are ever-changing.

Here are my choices, in no particular order:

  • Galactic Civilizations 2 – We need some sort of “civ” game. They offer long games, lots of ways to play, and lots of starting scenarios. GalCiv 2 offers all of this, plus a diverting little ship builder and some fierce AI.
  • Rollercoaster Tycoon 3 – I’ll also want a “sim” game, since these have lots of replay value. RCT 3 wins over “Sim City” and its cousins because of the variety of gameplay. There is the “building” part of the game, the financial sim part of the game, the “design and ride your own coaster” part of the game, and the “see how many people you can explode at once” part of the game. That should keep me plenty busy.
  • Latest Unreal Tournament, whatever version that is: The game itself is fun, but the most important feature for me is that it comes with the level editor. I’ll probably spend most of my time on this Island dying of malnutrition, exposure, and infection building levels. This is a highly rewarding activity and can offer more diversion than any game. If I’m allowed to download the contents of the Wiki before I go, I’ll be able to make an endless variety of mods and changes to keep the game fresh and new.

I considered Nethack, but really that game is only fun in limited doses. Once every couple of years I’ll get the latest version and play it for a couple of weeks. I burn out on it easily, and it can be more than a little frustrating.

I thought about Oblivion, but it’s just not nearly as deep as it seems at first glance. I played it for about a month, and I’m pretty sure I’ve seen it all. The game would be worthless without several user-made patches that fix the various flukes, interface flaws, and bugs within the game. So I guess Oblivion would be worth consideration if I’d never played it before and I was allowed to download all of the user mods. Even then, I don’t think it has the depth to make the cut. The editor is a miserable cuss to use, so I wouldn’t want to spend time making new content for myself.

Fallout would be an excellent choice, but I already played that thing to death. I doubt there is much that I have not already seen or done in that game. I’ve played as many types of characters with many different skills. I’ve visited all the locations and did all the little sidequests. I even had a game where I simply crusied around and tried to purge the entire world of life: Kill everyone, good guys, bad guys, animals, everything. This game would be a good choice if I hadn’t already worn it into the ground.

So I’m going to wind up on the island without an RPG. This is odd, since those are my favorite sorts of games. The problem is that there aren’t any left that I haven’t beaten to death.

Actually, I know what I’ll do: Use the Unreal editor (and notpad) and make myself an RPG in Unreal Tournament. Yeah. That sounds pretty cool.

 


 
 

DM of the Rings XXXV:
A Dubious Victory

By Shamus Posted Wednesday Nov 29, 2006

Filed under: DM of the Rings 29 comments

River Anduin, Boromir, Gimli, Rowboats, Victory

The players are there to overcome challenges and earn rewards. If you are foolish enough to deny them the desired supply of challenges and rewards they will instead amuse themselves by frustrating the goals of your campaign and thwarting your emerging plot. In this way you can view loot and XP as the candy with which you bribe your wayward players into behaving themselves.

 


 

Christmas Shopping Haikus

By Shamus Posted Wednesday Nov 29, 2006

Filed under: Links 2 comments

haikus are common
most of them are just awful
but these ones are great

 


 

Brigands-R-Us

By Shamus Posted Tuesday Nov 28, 2006

Filed under: Rants 16 comments

Via Haibane.info I find this article, which simply belabors the fact that the Wii is a great idea, albeit with a dumb name. I’ve already done my own cheerleading for the thing, so I’m not going to get into that now.

What I find interesting here is what Toys-R-Us did:

In my opinion, Toys R Us is using underhanded sales tactics to push their extended warranty. I did not preorder, and I did not wait in line. My local Toys R Us claimed that they had units in stock when I called. I drove the seven miles and got in line, which was short – only two people in front of me, and neither of them were buying a Wii. Lucky me.

When I asked for a unit, I was told by the “R Zone” clerk that they were out of individual Wii units. They were now only stocking “bundles”. This “bundle” is not officially-sanctioned. It does not come in a bigger box with factory-packed extras. No, the Toys R Us “bundle” consists of simply a standard off-the-shelf Wii, upon which you are forced to add a game, two accessories (which don’t even have to be official Nintendo accessories), and the extended protection plan from Toys R Us.

You can read all the gory details for yourself. He’s certainly a lot more forgiving than I am. Those people would never have gotten my money. They may have squeezed this guy for an extra $100, but they will never, ever see a penny from me. I’m not talking about this Christmas season. I’m talking about from now on. This sort of thing is disgusting, and I would never reward this sort of behavior by shopping there and taking part in it.

People look down on those Grinch-like “scalpers” who buy units and then turn around and put them on EBay for a $50 markup. I draw no distinction between those scalpers and Toy-R-Us, except that TRU has an even higher markup and are doing it on a much bigger scale.

A compliment is more easily forgotten than a slap in the face. I’m going to remember this for a long time.

 


 

Evil has a bendy new ally

By Shamus Posted Tuesday Nov 28, 2006

Filed under: Pictures 8 comments

Clippy the spammer’s friend!

Adaptive filtering worked pretty well for a while, but the alternate spelling stuff has been running circles around my filter in Thunderbird. Arg.

UPDATE: Looking more closely, it’s not so much the alternate spelling ones that are the problem, but the ones which are 10 mispelled words and 200 correct but unrelated words at the end. They have their ad on line 1, which is then followed by a couple of paragraphs of English gibberish. Flagging these as spam just teaches the adaptive filter to treat normal, valid words as spam words, which in turn leads to lots of false positives.

I think we need a more drastic solution.

 


 

Wil Power

By Shamus Posted Monday Nov 27, 2006

Filed under: Nerd Culture 12 comments

A few people have put up comments over the past few days saying they found this site (and DM of the Rings in particular) via Wil Wheaton. This seemed odd to me, since I didn’t see any posts linking here over at his site. If it was just one person I’d assume a misunderstanding, but several people have said this now and I’m getting curious. There’s nothing linking me on his Typepad blog. There isn’t even anything coming from his old site.

My ego has a ravenous appetite, and its great hungry maw can only be sated by a constant supply of self-esteem affirming links. The thought that I may have missed one will soon begin eating away at me. From the inside.

More seriously: Can anyone shed some light on this? What did I miss?