I’ve had my players try to barter for items I was trying to give them for free. This is not a bad thing, but it always throws me off-script. It’s like little Timmy coming downstairs on Christmas morning and crying out, “Sweet! Okay mom and dad, how much for the big box with ‘timmy’ on it? Huh? How much?” It doesn’t matter what you say now, the moment is ruined.
This Game is Too Videogame-y
What's wrong with a game being "too videogameish"?
Why Batman Can't Kill
His problem isn't that he's dumb, the problem is that he bends the world he inhabits.
Final Fantasy X
A game about the ghost of an underwater football player who travels through time to save the world from a tick that controls kaiju satan. Really.
Quakecon 2011 Keynote Annotated
An interesting but technically dense talk about gaming technology. I translate it for the non-coders.
A look back at Star Trek, from the Original Series to the Abrams Reboot.