I have a love-hate relationship with this game. It’s wonderful, but also deeply flawed and unfinished.
A while back I mentioned a user-made patch to fix the graphics problems so that the game will actually run as promised. Now here is another user-made mod that fixes the countless broken quests, AI flukes, misplaced objects, missing objects, and other bugs and annoyances with the game. Look at that list of bug fixes. It’s shockingly huge.
I wouldn’t mind a few broken quests. This game world is complex and the AI is ambitious. The game is so huge that a dedicated team of beta testers couldn’t hope to play all of the possible quests in every possible way, looking for unforseen effects and outcomes. To a certain extent, you need this game to go out to the masses before you can find all the problems.
What makes me mad is that the current official patch is marked as “final” and they do not plan on any further updates. Given the sheer volume of issues, that is just shameful. This game is not done, and these guys should do the right thing and finish the job.
Again, kudos to the mod community for tracking down and fixing these bugs. Seriously, Bethesda should send them a cut of the earnings.
A programming project where I set out to make a gigantic and complex world from simple data.
Steam Summer Blues
This mess of dross, confusion, and terrible UI design is the storefront the big publishers couldn't beat? Amazing.
Programming Language for Games
Game developer Jon Blow is making a programming language just for games. Why is he doing this, and what will it mean for game development?
Fixing Match 3
For one of the most popular casual games in existence, Match 3 is actually really broken. Until one developer fixed it.
So what happens when a SOFTWARE engineer tries to review hardware? This. This happens.