Part 2 of Travis’ year-end awards is now up. For some behind-the-scenes droning, read on:
To clear up some misconceptions: Continue reading 〉〉 “Stolen Pixels #48:
2008 Awards, Part 2″
Part 2 of Travis’ year-end awards is now up. For some behind-the-scenes droning, read on:
To clear up some misconceptions: Continue reading 〉〉 “Stolen Pixels #48:
2008 Awards, Part 2″
Anyway, while I was there I found this videogame review. I’m pretty sure it’s safe to post this here without causing a rift. If you find yourself vanishing or notice that loved ones no longer recognize you, please stop reading immediately.
Thanks,
Shamus
Review of Silent Hill Turbo HD II, from the future:
Continue reading 〉〉 “Review:
Silent Hill Turbo HD II”
I got less than a third of the way through this game before I shelved it. The quicktime event-based fighting was much too flashy for what is supposedly a horror game. As with Origins, the game is far more about combat than atmosphere, far more about killing monsters than being afraid of them.
The plot hooked me. Alex is a much more compelling antagonist protagonist than Travis Grady, and I would have been glad to find out what he had stuck in his mental craw. But the game itself wasn’t any fun to play.
I made it as far as the hotel before I died in a fight with three nurses…. Continue reading 〉〉 “Silent Hill Homecoming:
Final Thoughts”
Doctors warn of an “Epidemic” of Wii injuries. Wasn’t it just five minutes ago they were warning us about the epidemic of corpulent drooling television-watchers. I distinctly remember dire predictions that we were rocketing towards a grim reality where we’re all too fat to fit in the booth at Denny’s and we drop dead of a heart attack at 27. Now a few of us have tried to get up and move gently in place, which is placing us in a new and equally horrifying peril.
Truly we are hemmed in on all sides by relentless danger from which there can be no escape. We have no choice but to be afraid of everything, at all times.
My Twitter feed:
(Deleted, moved to sidebar.)
Don’t get too attached. I’m sure I’ll get bored and quit any minute now.
If, by some miracle, I decide to keep doing this, I’ll figure out how to tuck this thing into the sidebar.
What to do if you don’t have time to play videogames? Build a robot to play them for you:
Link (YouTube) |
I think I’m the only guy in the world that hates that song, but I love the robot.
I didn’t have time to finish up the final post in the Fallout series, so we’ll have to wait until Monday to have that conversation. Actually, it’s not that it’s not “done” as much as I realized I was beating a long-dead horse and it would have made for a laborious read.
In other news, today’s Stolen Pixels launched, and promptly landed again with a dull, wet thud. A sound not unlike that of a body striking the ground in the desert, right beside a freshly-dug hole. I’ve been excited about this one for a while and I think it’s thought is was my best work so far. And it’s garnered what might be generously referred to as a halfhearted “meh”. At first this stunned me like a blow to the forehead. I was prepared for rejection. Or confusion. But apathy?
Then I looked at my logs here on this site, and realized the internet (or at least my corner of it) is a ghost town today. It’s the Friday before Christmas. I think school is out, college kids are home, and people just aren’t around right now. Still, 2 comments? Merry Christmas Shamus! Santa has brought you a box of FAIL.
At the risk of ruining a joke by explaining it, Travis Taylor is just a character I’ve added to the comic. I don’t know how often he’ll show up, but it will be handy to have an ongoing personality aside from the EA Guy. I like the EA Guy, but I’m just about out of usable pictures of him. I’m explaining this because people keep telling me this new guy isn’t as funny as I am, which is either a very polite insult or a painful compliment. It’s a bit like someone sharing an ice cream cone with you by launching it at your head with a baseball pitcher. Delicious and painful.
Also, in response to about a thousand (give or take 995) requests, I started one of those twitter things. I expect to amuse myself with it for a few days and then lose interest, as most people do. But there it is, while it lasts.
Right. Back to work.
As someone who loves Tolkein lore and despises silly MMO quests, this game left me deeply conflicted.
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People fault EA for being greedy, but their real sin is just how terrible they are at it.