Diecast Unplugged #9: Future Avengers

By Shamus Posted Monday Apr 18, 2022

Filed under: Diecast 93 comments

One of the silver linings of the pandemic has been an overall reduction in the number of seasonal illnesses I’ve had to contend with. Thanks to the additional hygiene, staying indoors, and the mask-wearing, most run-of-the-mill infections never really stood a chance. I’ve enjoyed a nice long stretch of time without a cold or flu popping up to ruin my day.

Well, the streak had to end eventually. I managed to catch something and spent most of last week with chills, coughing swamp water out of my lungs. I’m on the mend now, but I wasn’t in a position to record a Diecast at the time.

Here are a few things that would have been featured on the show if I’d done one: Continue reading ⟩⟩ “Diecast Unplugged #9: Future Avengers”

 


 

A Travelog of Ivalice, Part 14: To the Peak

By The Rocketeer Posted Wednesday Apr 13, 2022

Filed under: FFXII 60 comments

Once in the courtyard of the tower, the gate shuts behind us and the party is attacked by some sort of gray-brown smear on the floor. At least, that’s what it was after the battle; I didn’t get a very good look at it beforehand, and it’s existence had no bearing on anything. I do have to ask: are we not officially ‘in’ with the Occuria at this point? If Ashe and her cronies all get eaten by a giant tortoise on the way up the Pharos, what’s the Occuria’s backup plan? Do they have any other fallen heirs of the Dynast-King to half-manipulate into preventing their traitor from assuming absolute power over Ivalician affairs? Sure, they need some way to verify it’s us climbing the Pharos and not some very lucky shipwrecked Seeq, but the door to the Pharos’ interior doesn’t even open until the Dynast-King’s heir stands in front of it, so you’d think that would be a system they could rely upon.

Fran neglects to mention how she knows the age of the message. I mean, everyone should already know because all the structures on the island are clearly ancient, but maybe radiocarbon dating is yet another unadvertised feature of the viera olfactory facilities.
Fran neglects to mention how she knows the age of the message. I mean, everyone should already know because all the structures on the island are clearly ancient, but maybe radiocarbon dating is yet another unadvertised feature of the viera olfactory facilities.

Standing before the entrance, the party stops to examine a message carved into the wall. Fran says it looks very old before reading it, but it seems the last 1,100 years has done little indeed to change the written word of Ivalice, because the grammar, spelling and diction are all indistinguishable from the party’s own. That’s lucky; if I found a note written by King Arthur in 1100 AD’s Middle English, I’d be pretty well fucked.The message is actually written in English, merely with a stylized font. The words with double letters stand out easily, in particular the signature, “In Blood, Raithwall.” Check the double-L by Fran’s elbow in the image above. The Galteans make the Al Bhed look like expert cryptographers.

The note starts off, and I’m paraphrasing here, “This tower is tall.” Eureka. Then it sermonizes for a bit: “He without power, want it not; He with power, trust it not; He with sight, heed it not. Rend illusion; cut the true path.” Ashe is content to space out and pick her nose until Fran reads that it was signed by Raithwall himself. Wait, so Raithwall thought the whole, “Hey we’re the gods, we’ll give you nukes since you’re fucking aces in our book,” deal was sort of sketchy, too? And he still went on to found a four-hundred-year golden age followed by seven hundred more years of relative peace that we’re only now just shitting up? Let’s never take that into consideration, okay, Ashe? Awesome, you’re the best.

Continue reading ⟩⟩ “A Travelog of Ivalice, Part 14: To the Peak”

 


 

Stolen Pixels #226: Chime Chime Chime

By Shamus Posted Tuesday Apr 12, 2022

Filed under: Random 26 comments

Here is another comic from 2010. A lot of my old comics are dated and not worth revisiting, but a few are probably good enough to rescue. Let me know if there are any in particular that you remember and would like to see again.
Continue reading ⟩⟩ “Stolen Pixels #226: Chime Chime Chime”

 


 

Diecast #378: Email Madness

By Shamus Posted Monday Apr 11, 2022

Filed under: Diecast 91 comments

Once again, I was sure the show was running long. And yet again, the resulting podcast is just under an hour. I guess I underestimate just how much ends up on the cutting room floor. Between segments Paul and I frequently stop and talk about what topic we want to jump to next. Or we pause while one of us looks up something on Google.

In my mind, these take only a few seconds. But apparently we spend five to ten minutes on this sort of stuff. Weird.



Hosts: Paul, Shamus. Episode edited by Issac.
Diecast378


Link (YouTube)

Continue reading ⟩⟩ “Diecast #378: Email Madness”

 


 

A Travelog of Ivalice, Part 13: Set the Controls for the Heart of the Sun

By The Rocketeer Posted Wednesday Apr 6, 2022

Filed under: FFXII 73 comments

Back in Giruvegan, the party is back in the room where they fought Shemhazai; the gate to the floating platform is forever closed now. Too bad, since we, you know, STILL DON’T KNOW HOW TO USE NETHICITE. I’m serious, even if we’re content with just using it as a blunt-force nuke crystal, how do we even do that? Do we throw it like a grenade? I can see some issues with that regarding the blast radius. Are there magic words? A dance, perhaps? At this point our only method of deploying nethicite as a weapon is to load it into one of our own airships’ engine drives and fly it into the enemy’s lines as a kamikaze superbomb. I mean, that’s not bad, but it only works once, and if we can use it as more of a deathray I think that would be a bit more efficient. I’m not hard to please.Well, I mean… Oh, fine.

Another thing the Occuria neglected to mention is where to find the Sun-Cryst. I’m sure it slipped their minds. The party looks to Fran, to see if Gerun’s flowery description stirred anything in the ol’ travelogue,Why did I not spell this here as I spell it in title of the thing? There’s a very good reason: I’m still a hack. but she comes up empty. It’s fine, I’m sure Fran’s really good at plenty of other stuff we never see.

Continue reading ⟩⟩ “A Travelog of Ivalice, Part 13: Set the Controls for the Heart of the Sun”

 


 

Stolen Pixels #241: Gaming Afterlife

By Shamus Posted Tuesday Apr 5, 2022

Filed under: Random 113 comments

This comic appeared on the Escapist way back in November 2010. Unlike most of my old comics, this one is still sort of visible. The navigation is broken, the comments are gone, there are missing images, and the formatting is a mess, but at least the comic is still visible. Which is good, since I think this is the most popular entry in the entire strip.

The original text was as follows:
Continue reading ⟩⟩ “Stolen Pixels #241: Gaming Afterlife”

 


 

Diecast #377: Xbox Desolation

By Shamus Posted Monday Apr 4, 2022

Filed under: Diecast 71 comments

I forgot to mention it on the show, but I got a community award from Steam this week. I didn’t even know that community awards were a thing? The award also came with a prize! I received 100 Steam points, which were added to my 177,085 total. I’m rich! Or something. More details below.



Hosts: Paul, Shamus. Episode edited by Issac.
Diecast377


Link (YouTube)

Show notes: Continue reading ⟩⟩ “Diecast #377: Xbox Desolation”