Wednesday Action Log 01-14-26

By Issac Young Posted Wednesday Jan 14, 2026

Filed under: Epilogue, Action Log 1 comments

This week is just Balders Gate 3.

Only a bit into act three so far, I don’t think we’ve gotten into the city properly. So far we’ve fought a clown, I angered a genie and got teleported to a jungle full of dinosaurs, and helped solve a murder.

We didn’t actually get that far, because we also started an honor mode playthrough, so no loading if there’s a mess up and if the whole party dies it’s over. To make things easier we’ve kept one party member at camp to resurrect everyone if there’s a party wipeout. It does cost money to res people and it obviously has the drawback of only three characters in a fight instead of four. We’re currently in the underdark, and about to finish the first half of it. The biggest challenge so far was getting to level four. There are a lot of fights that are too dangerous to do at level three on this difficulty, but needed to be done to get that level.

What’s everyone up to this week?

 


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One thought on “Wednesday Action Log 01-14-26

  1. Dreadjaws says:

    Still going with Clair Obscur: Expedition 33. I’m on Act III now, so I can finally reach the new DLC content, but man, I’m seriously underleveled. In my two previous playthroughs whenever I reached this part I could breeze through some of the optional bosses but now they’re kicking my ass. This is probably because I raced through the first two acts, leaving a lot of the optional content behind, so now I’m gonna have to do some of that stuff before. I’m told some of the new fights are a bit brutal, so I don’t want to go there until I reach at least a certain level.

    Getting a bit frustrated with Metroid Prime Remastered. I had issues with the 4th title, but it’s clear there’s a lot of design choices made here that have been streamlined there. It’s possible to reach a certain area in this game before you have the necessary powerups, but backtracking through it is nearly impossible, so now I have to take the long route to reach where I was before or else I just cannot proceed. And by God the controls for using the map are impossible to get used to. I feel someone with a normal Switch can have a better time by simply swapping joycons when looking at the map, but I cannot do that with my Switch Lite. I don’t understand why Nintendo couldn’t do a normal map movement for this game. It’s a remaster, not a port. There are a bunch of control options for the actual game, but the map is painfully unintuitive.

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