Ok, this whole blog thing is getting too inbred. Arrive at blog A. Follow link to B. Follow link to C. Then follow a link and find yourself back at A. Too many closed circles. I’m as guilty as anyone of perpetuating this.
So: Link to three people you’ve never linked to before.
- Gnome’s Lair has an interesting bit about a few Oblivion Mods, and also a post about some of the more large-scale Morrowwind mods.
- My wife has a blog where she posts her various art projects, which includes stuff like photography, metalworking, and painting.
- BasuGasuBakuhatsu has a cool post on favorite %anime music artists, with lots of pretty pictures.
Starcraft: Bot Fight
Let's do some scripting to make the Starcraft AI fight itself, and see how smart it is. Or isn't.
There's a wonderful way to balance difficulty in RPGs, and designers try to prevent it. For some reason.
Dead or Alive 5 Last Round
I'm not surprised a fighting game has an absurd story. I just can't figure out why they bothered with the story at all.
What is this silly word, why did some people get so irritated by it, and why did it fall out of use?
The Plot-Driven Door
You know how videogames sometimes do that thing where it's preposterously hard to go through a simple door? This one is really bad.