Ok, this whole blog thing is getting too inbred. Arrive at blog A. Follow link to B. Follow link to C. Then follow a link and find yourself back at A. Too many closed circles. I’m as guilty as anyone of perpetuating this.
So: Link to three people you’ve never linked to before.
I’ll start…
- Gnome’s Lair has an interesting bit about a few Oblivion Mods, and also a post about some of the more large-scale Morrowwind mods.
- My wife has a blog where she posts her various art projects, which includes stuff like photography, metalworking, and painting.
- BasuGasuBakuhatsu has a cool post on favorite %anime music artists, with lots of pretty pictures.
Self-Balancing Gameplay
There's a wonderful way to balance difficulty in RPGs, and designers try to prevent it. For some reason.
Dead Island
A stream-of-gameplay review of Dead Island. This game is a cavalcade of bugs and bad design choices.
The Strange Evolution of OpenGL
Sometimes software is engineered. Sometimes it grows organically. And sometimes it's thrown together seemingly at random over two decades.
Secret of Good Secrets
Sometimes in-game secrets are fun and sometimes they're lame. Here's why.
Diablo III Retrospective
We were so upset by the server problems and real money auction that we overlooked just how terrible everything else is.
T w e n t y S i d e d
Inbreeding, groupthink, colonial living syndrome are ever-present hazards in all sorts of social networks, and blogs are especially vulnerable because the technology allows like to find like as never before. So this is a good meme. I won’t be taking baton only because I try to live by this principle continuously.
Heya Shamus!
*whistles*