I want to stress that this is not going to be a season of rage and bile. I like a lot of things about Dishonored, and even its shortcomings are kind of understandable. The problem is that its problems are all front loaded. Most of the problems with the game happen in the introduction. The pacing, character introductions, worldbuilding, level design, and mechanics are all handled sideways and backwards. The game is trying to cram way too much stuff into this opening, and as a result it’s like watching a movie on fast-forward. This was incredibly frustrating to talk about. The opening is so hurried and the problems are so dense that we didn’t even get to cover all of the problems.
As a result, these first few episodes are going to be very negative. Again, this isn’t a horrible game, it just makes a really awkward first impression.
Since I brought up the Thief series, here are my posts on Thief 3 from way back in 2006.
Why The Christmas Shopping Season is Worse Every Year
Everyone hates Black Friday sales. Even retailers! So why does it exist?
The story of me. If you're looking for a picture of what it was like growing up in the seventies, then this is for you.
A Lack of Vision and Leadership
People fault EA for being greedy, but their real sin is just how terrible they are at it.
What Does a Robot Want?
No, self-aware robots aren't going to turn on us, Skynet-style. Not unless we designed them to.
Crysis 2 has basically the same plot as Half-Life 2. So why is one a classic and the other simply obnoxious and tiresome?