|By Shamus||Jul 31, 2015||Spoiler Warning||88 comments|
I loved all the crazy science machines spread throughout the complex. We were all used to videogames where we explored mostly static worlds, so these massive pounding, spinning, glowing, shaking machines really were something new. Their moving parts cast crazy shadows on the walls that really showed off the engine and gave monsters fun places to hide. Their deadly interiors made for a feeling of paranoia at the ongoing hazard. Their moving parts provided a fun justification for the various “puzzles” you have to overcome. As the guy who’s in charge of walking around in videogames asking, “What is this thing FOR?!?”, I loved that the game took time to do some fun worldbuilding by explaining their purpose. Okay, everyone thinks it’s completely superfluous worldbuilding, but I loved it anyway.
So I see Chris has quite the organizational system for his savegames. “ASDF” and “ASDFW”. I’m in the habit of naming my first save “new” or “start”, but then I’m too lazy to make another, so I replace it as I go. Eventually I have a save just before the final encounter in the game labeled “start”. Which means my system is objectively worse. Chris names his saves gibberish, but I give them completely wrong and misleading names that will no doubt confuse my later self.
How do you name saves?