I gave Satisfactory my #3 spot in 2019. There were things I loved about the game, and there were things I didn’t. At the time, it was easy to dismiss the things I didn’t like as simple growing pains. The game was in early access and it’s natural to assume that a good game is going to keep getting better as it grows. The things you love will become more polished, the stuff that bugs you will get fixed, and so by the end you’ll have the best version of the game.
But as Satisfactory has grown, I find myself becoming more annoyed and less interested in it. The stuff that bugged me has become more bothersome, and the stuff I liked seems to have gotten lost in the noise. I come back to the game after every major update, and these revival sessions get shorter every time.
What I Like

To get where I’m coming from: I loved Factorio. According to Steam, I’ve clocked almost 2,000 hours in that game. Now, the defensive fan-boy response here is:
“Satisfactory is not Factorio! If you want to play Factorio, then go play Factorio and don’t criticize this perfect jewel of a game!”
In order to discuss a game we need to start somewhere. I’m not saying that Satisfactory needs to copy Factorio, I’m just explaining what initially drew me to the game.
I love solving emergent logistical problems. Every game ends up being its own puzzle, and no matter how well I do there’s always that nagging suspicion that I could do it all even better next time. It’s this constant process of visualization, experimentation, and implementation as I work on various optimization problems. I’m always looking to make it a little more efficient, get it working just a little faster, or pack the whole thing into an even smaller space.
The idea of having this style of puzzle-solving in a first-person world sounds almost too good to be true. The world of Satisfactory looks amazing, and watching the sunrise over the vast industrial complex I’ve carved into the face of this otherwise virgin planet fills me with a deep sense of accomplishment. Maybe I’m committing some sort of ecological crime, but damn if this isn’t one fine-looking, well-maintained ecological crime.
Continue reading 〉〉 “Un-Satisfactory”
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