DM of the Rings CXI:
Post 1,001
This is the one thousand and first post to the site. WordPress has numbered it #1196, but that’s because there are a lot of posts that I start but later throw away, and WordPress doesn’t recycle those numbers.
For “fun”, I’m going to post the Useless Stats of my site as of right now. I posted my stats almost exactly a year ago. It’s funny to compare to the stats from last June, before I started writing DM of the Rings, and before the site grew to its current size.
Continue reading 〉〉 “Post 1,001”
A Fire
“Mommy, it looks like the neighbor’s garage is on fire!”
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| Just a few hours before the fire. The garage is peeking out from behind the bushes and trees. |
There is shouting. People are very close to the building, frantically trying to do something. Are they trying to fight it? This is way beyond a garden hose or fire extinguisher sized problem. This blaze is not kidding around. A beautiful large-size pickup is so close to the building that it’s tail lights are probably melting. Screw the garage! Move the truck! The garage isn’t near any other important structures, so no houses are in danger as far as I can see.
It’s Saturday, May 26. Memorial Day weekend. It’s mid-afternoon on a nice sunny day. This morning we were running a yard sale. Now the neighborhood is in sudden chaos. I hear the wail of approaching fire engines. No, it sounds like an ambulance. Actually, it’s both. Eventually, it’s a lot of both.
Good / Bad News
The bad news: You’re confined to a wheelchair.
The good news: Wheeeeeee!
Actually it looks like that would have been scary. Thankfully he got away without a scratch. Seems like the guy was a good sport about it, though.
DM of the Rings CX:
Roleplaying, at Last
Foremost Message
James Lilek’s new blog at Buzz.mn is already dealing with F1RST P0ST! issues. He suggests a “disabling jolt of electricity” for anyone first-posting his site, but I notice comment #1 is just such a post.
It’s time to respond in kind: I’m going to senselessly delete the very first comment on this post, no matter what it is. :)
UPDATE: And the victim was Telas, whose musings are now lost forever, alas. Seems sort of stupid now, but I promised. who cheated by double posting. Curse you Telas! I’ll get you for this!
A New Spell
In the comments of this post a reader notes their overlong comment and remarks that they posted a “wall of text”.
Reader Zaghadka responds:
“Wall of Text” (Illusion, Bureaumancy)
Upon casting this spell the mage bathes a 10′x10′ cube/lvl. area with mindless mutterings, ranting, copious formulaic backstory, or repeated iterations of “Romani ite Domus!”
Anyone in the area of effect must make a will save or suffer one of three effects: Confusion, Emotion of Hopelessness, or their head explodes. Blind targets are not affected. Dyslexic targets save at +3.
Counterspell: Erase
Perfect. I’m still laughing.
Spoiler Warning
A video Let's Play series I collaborated on from 2009 to 2017.
Autoblography
The story of me. If you're looking for a picture of what it was like growing up in the seventies, then this is for you.
Bad and Wrong Music Lessons
A music lesson for people who know nothing about music, from someone who barely knows anything about music.
Patreon!
Why Google sucks, and what made me switch to crowdfunding for this site.
The Disappointment Engine
No Man's Sky is a game seemingly engineered to create a cycle of anticipation and disappointment.
Bowlercoaster
Two minutes of fun at the expense of a badly-run theme park.
Another PC Golden Age?
Is it real? Is PC gaming returning to its former glory? Sort of. It's complicated.
Shamus Plays WOW
Ever wondered what's in all those quest boxes you've never bothered to read? Get ready: They're more insane than you might expect.
Mass Effect Retrospective
A novel-sized analysis of the Mass Effect series that explains where it all went wrong. Spoiler: It was long before the ending.
The Opportunity Crunch
No, brutal, soul-sucking, marriage-destroying crunch mode in game development isn't a privilege or an opportunity. It's idiocy.
T w e n t y S i d e d
