DM of the Rings Remaster LVI: He’s Going to Tell
No Sims post this week, the latest update to the game corrupted my save. I’m going to troubleshoot, everyone cross your fingers and toes that the finale to the story here isn’t going to be ‘and then an earthquake hit the house and undid decades of work’. (:
I don’t know what I’ll actually do if it’s unsalvageable, but hopefully we won’t need to find out.
This week I’ve done pretty much nothing, I’m in between games right now and I’m not sure what I’m going to play next.
What are you guys playing?
It’s to the surprise of no one that the theoretical plan of replacing the French doors with a single door made from half of the original is a messy, impossible task. On paper it looked lovely. In practice, filling the wall is impossible, the door doesn’t line up right, nothing looks good and our family is frustrated. They begin calling the dismantled door the ‘fre do’, (half of french door) which is hilarious to them in their pushed to the edge states.
There is wordless grunting, helpless pointing, and a lot of shouting about the ‘fre do’. One family member holds up the door, another tries to line up the holes in the wall, and the third directs in what devolves quickly into a bad and inexplicable French accent.
Continue reading 〉〉 “Sims 4 Overthinking: Nch Ors”
Nothing to report. I guess I played some Tears of The Kingdom, nothing worth mentioning. We got a new coffee table?
What are you guys up to?
Instead of trekking back through the jungle to The Wall, I borrow one of the Revanites’ speeders and visit the Chiss Embassy. I’m a bit rankled that Intelligence didn’t provide me with transportation. While it is true most locations, no matter how remote, somehow have some minimal form of public transportation available, I seem to be doing quite a bit of walking. After a bit of arm-pulling and name-dropping, the Embassy arranges a personal transport that will adequately fit my needs:

Continue reading 〉〉 “SWTOR: Rix’larril’an of the Ascendancy 2.03 – Compound Fracture”
A look at the main Borderlands games. What works, what doesn't, and where the series can go from here.
We were so upset by the server problems and real money auction that we overlooked just how terrible everything else is.
Even allegedly smart people can make life-changing blunders that seem very, very obvious in retrospect.
What's wrong with a game being "too videogameish"?
The Thieves Guild quest in Skyrim is a vortex of disjointed plot-holes, contrivances, and nonsense.
The true story of three strange days in 1989, when the last months of my adolescence ran out and the first few sparks of adulthood appeared.
The plot of this game isn't just dumb, it's actively hostile to the player. This game hates you and thinks you are stupid.
People were so worried about the boring gameplay of The Old Republic they overlooked just how boring and amateur the art is.
Yeah, this game is a classic. But the story is idiotic, incoherent, thematically confused, and patronizing.
A videogame that judges its audience, criticizes its genre, and hates its premise. How did this thing get made?