Spoiler Warning S4E5:
Don’t [REDACTED] with Aria

By Shamus Posted Wednesday Nov 24, 2010

Filed under: Spoiler Warning 233 comments

Warning: The following program contains absurd plotting and one swear word. Viewer discretion is advised.

I know people are always throwing the word “cinematic” around, but check out the camera work in the conversation with Aria. This is a pretty good example of how to make a game feel like a movie without yanking control away from the player and making them watch something canned. It lets the designers show off the set design, it lets the author give their characters the proper visual weight, and you get to keep playing the game.


Link (YouTube)

Let’s expound on the small exchange when you enter Omega, because it’s a great example of what I’ve been on about in the last few episodes and it’s too long to fit into the episode:

Continue reading ⟩⟩ “Spoiler Warning S4E5:
Don’t [REDACTED] with Aria”

 


 

Spoiler Warning S4E4: Consequences!

By Shamus Posted Tuesday Nov 23, 2010

Filed under: Spoiler Warning 238 comments


Link (YouTube)

I forgot about the two most crucial bits of feedback we get from people:

  • Play games you really hate. The show is most fun when you’re tearing a game apart.
  • Stop complaining so much. It’s no fun listening to you bitch for an entire episode.

I am sorry to inform both groups that we’re not operating under some sort of complaint quota here. Our conversation is shaped by the game in front of us, not the other way around. Having said that, you’ll be glad (or sad) to hear that after this episode we’re done with the introduction to the game and we’re on to the fun stuff.

 


 

Stolen Pixels #243: Keep on Bussin’

By Shamus Posted Tuesday Nov 23, 2010

Filed under: Column 17 comments

Desert Bus is a strange vaudevillian affair where our malice can masquerade as altruism.

 


 

Postcards from Minecraft, Part 5

By Shamus Posted Monday Nov 22, 2010

Filed under: Pictures 107 comments

I took a week and a half off from Minecraft. While I was gone, the Twentymine community continued to grow. And they continued to build. I think the world is actually expanding faster than I could hope to keep pace. There are 214 locations in the warp list. The server is not even a month old at this point. If I featured a different project here each and every day, we would never catch up.

minecraft_chess.jpg

(The black cubes floating in the sky are just visual artifacts that you get when you have visibility set to maximum.)

I really like the transparent blue look on the building here. Sadly, you can’t do this with glass. For whatever reason, Minecraft renders glass with a 1-bit mask. Glass can’t be partly transparent. Every pixel is either 100% see-through or 100% opaque. This building was made by placing water blocks at the top of the building and letting the water flow down in great curtains. It’s gorgeous.

Continue reading ⟩⟩ “Postcards from Minecraft, Part 5”

 


 

Desert Bus Appearance

By Shamus Posted Monday Nov 22, 2010

Filed under: Movies 38 comments

Here is my appearance on Desert Bus from yesterday:


Link (YouTube)

I was a bit more flippant with answers than I’d normally be, but this was very much a fast-paced affair and I didn’t want to slow things down. The questions about D&D were interesting. Too interesting. The answers required more thought than I could have given them at the moment, and I was shy of anything that required a lengthy reply. Remember that
I was talking into a phone which was going to a cell phone which was feeding into an open mic which was then broadcast over Ustream. I could barely hear James and Paul. (They were easy to hear on the live feed, but that was on a five-second delay.) So I tried to stick to simple questions and keep it moving.

The unnamed technology behind Desert Bus is a remarkable apparatus. Pieced together from web cams, old videogame systems, their video production equipment, numerous computers, monitors, laptops, and a half dozen bits of free (to use) software. They have their live feed. Another feed of the game being played. They have a burgeoning chat room fed to a huge monitor so that the driver can read it. They have the website for announcements and links, and email for side conversations. Telephones for interviews. There’s they Paypal donation system, and then all the scrips that they use to hook into that and display running totals on the website and on the live feed. Then they have some kind of crazy organization system to keep track of the challenges, auctions, and prizes.

Everyone is so impressed with how much money they raise, but I’m impressed they’re able to get the system working at all. Heck, I’m impressed they can even go for ten minutes without throwing a breaker.

 


 

Desert Bus

By Shamus Posted Sunday Nov 21, 2010

Filed under: Notices 39 comments

Desert Bus is underway. I’ll be calling in to the show today at 4pm EST, 1pm PST. I have no idea what we’ll talk about. I was pretty relaxed about this until I saw the guest lineup for the last 24 hours, which included Penn Jillette, Yahtzee Croshaw, and Jerry Holkins. The LRR crew have mistaken me for a real celebrity, and we must make every effort to prevent them from discovering their error.

They might have a post up on the official blog where you can leave questions for me in the comments. I don’t know how it will go. But I hope you’ll watch.

UPDATE: All done. Fun interview. I’ll have a wrap-up post along with the interview in the morning.

 


 

Spoiler Warning S4E3: I’ve been working on the Railroad…

By Shamus Posted Saturday Nov 20, 2010

Filed under: Spoiler Warning 280 comments


Link (YouTube)