Captain America

By Shamus Posted Sunday Feb 7, 2010

Filed under: Nerd Culture 155 comments

From the director of the upcoming Captain America movie:

The costume is a flag, but the way we’re getting around that is we have Steve Rogers forced into the USO circuit. After he’s made into this super-soldier, they decide they can’t send him into combat and risk him getting killed. He’s the only one and they can’t make more. So they say, ‘You’re going to be in this USO show’ and they give him a flag suit. He can’t wait to get out of it… So he’s up on stage doing songs and dances with chorus girls and he can’t wait to get out and really fight.

(Emphasis mine.)

They make a super-soldier and then refuse to let him fight, and the captain himself hates his costume. This is incredibly telling, and shows us exactly how the writer feels about the idea of Captain America.

Look, I’m not a huge fan of Cap. Nothing against him, I just don’t connect with the character. Which is why, if someone asked me to helm a cap movie, I’d refuse. If you’re embarrassed or confused by the core of the character, then you shouldn’t be in charge of bringing the character to the big screen. If you don’t “get” why a super-powered guy needs to wear an outrageous costume instead of taking on the bad guys in blue jeans and a t-shirt, then you simply do not “get” the superhero mythos. Nothing wrong with that. (MovieBob talked about this back in October.) But if you don’t get it, why are you trying to share it?

As a Spider-Man fan, I’m grateful we got a couple of good movies out of the meatgrinder before the whole thing imploded. I feel bad for Cap fans. He’s not even being given a chance. Yes, wearing a flag strikes modern audiences as a little… quaint. (And that’s just in the U.S. Elsewhere, I expect he’ll be an even harder sell.) But that’s who he is. It’s your job to bring the audience into that world where it makes sense. All you need is some basic-level understanding and respect of the source material.

It was great to see Iron Man, X-men, and Spider-Man deliver. It was painful to see Daredevil, Catwoman, and Transformers turned into thin pop-culture gruel. The difference between these two groups of movies is all about respect for the source material. The good director says, “Let me show you how awesome this material is.” The hack says, “How can we change this material to make it good?”

 


 

Game Dogs

By Shamus Posted Saturday Feb 6, 2010

Filed under: Movies 107 comments

At the start of the year The Escapist launched a new animated series. The pilot episode:

We eventually learn it’s about game developers, which I think is a nice angle. We have enough comics and shows about the people who play, but few of them ever pretend to look inside the sausage factory.

 


 

Experienced Points: Activation Bomb

By Shamus Posted Friday Feb 5, 2010

Filed under: Column 54 comments

Remember, if the activation servers ever go down, they’ll release a patch so we can still play the game.

I mean, of course they would. They’d have to.

Wouldn’t they?

 


 

Stolen Pixels #166: Versus Zombies

By Shamus Posted Friday Feb 5, 2010

Filed under: Column 24 comments

I played a lot of Plants Versus Zombies last weekend. Tremendous fun. Although, I do wonder where they get their ideas.

 


 

Mass Effect 2: New Game

By Shamus Posted Friday Feb 5, 2010

Filed under: Game Reviews 127 comments

I’m going to be playing through Mass Effect 2, and spewing running commentary into Twitter. Later I’ll take those entries and use them as a framework for a more comprehensive review. I did this with Dragon Age and it really worked out well. BioWare games are so large and so dense with stories that a lot of the smaller details can get lost in the shuffle, and I think Twitter is a good way of capturing this stream of reactions.

(Note that you don’t need a Twitter account to follow along. This RSS feed will deliver the goods without you needing to create an account.)

While I will avoid big plot-twisting spoilers, I will mention characters I meet and locations I visit. And I’ll be spoiling Mass Effect 1 stuff freely. If you want a complete information blackout, you should probably avoid reading my Twitter. Unfollow me if you must. I won’t be offended. I know how it is.

The first question most people will ask is about what “save” I’m using. So let’s talk about that.

You can begin the game by importing your save game from Mass Effect 1 and thus begin the story with all of the crucial events set to your own personal version of the Mass Effect continuity. Which character did you romance? Which characters survived? Did you go for the Paragon or space-jerk behavior? When presented with the ham-fisted binary choice to genocide a species or unleash them to bedevil future generations, which did you choose? And what happened to the council at the end? These were important decisions. They essentially form the backstory for your particular Shepard.

Except, you can’t do this if you played the original game on the Xbox and the sequel on the PC. If you no longer have your save game you will be handed a “default” Shepard where someone else has made these decisions for you. Did you foolishly change computers in the last two years? Ah well. You probably left your saves behind. (Oh? You didn’t change computers? Then your computer will probably have trouble running the game.)

The developers had a feature (during testing) that allowed you to manually set all of the conditions at the start of a new game, but they removed it before release because they hate their fans and desire to sow frustration and misery. So we must resort to hacks and workarounds to compensate for their sabotage.

You can go to one of the save file repositories and scavenge for a game with the right combination of decisions. I will point out that the possible permutations are numerous, and even finding one with the correct core decisions can be a challenge. And if you broke from the pure paragon / renegade paths and forged a trail through the middle ground, your search will be that much harder. Check out the decisions that impact the second game. A quick examination of the decisions reveals that there are about 5,566,277,615,616 (5 trillion) possible combinations. (Ignoring the fact that some combinations aren’t possible, like NOT recruiting Wrex but then having Wrex die. Still, we could trim out those possibilities and still end up in the millions. Even just the crucial plot points will be in the hundreds or thousands.)

What is with you, BioWare? Do you think people wouldn’t care about what they did in the first game? Did you really expect everyone to back up their saves and stick to the original platform? Why would you remove such a crucial feature? A player without Mass Effect 1 saves will be locked into using the “default” path and thus be unable to explore other versions of the world. It walls them off from a lot of content and greatly reduces the replay value of the game.

Fie.

Here is the game I’m using:

Name: John Shepard
Background: Spacer War Hero
Class: Vanguard
Level: 60

* Pure paragon, no renegade points at all.
* Saved Kaidan.
No romance.
Kept Wrex alive.
* Saved the Council.
* Saved the Rachni Queen.
Treated Conrad Verner nicely, and persuaded him via Charm.
Completed UNC: Asari Diplomacy.
Returned body of Nirali Bhatia to her husband.
Completed all Feros colonist quests, killed none of the colonists.
Made Garrus Paragon-esque.
* Picked Anderson for Council.

* Denotes a decision I would have tackled differently if I hadn’t been obliged to use someone else’s save.

So…

Time to start a new game.

 


 

Spoiler Warning: Mass Effect Part 3

By Shamus Posted Thursday Feb 4, 2010

Filed under: Spoiler Warning 53 comments

A really cool feature on Viddler is the ability to comment at individual video timestamps. It’s really cool, although you have to register to do it. It’s kind of interesting, because it allows viewers to sort of build their own commentary track on top of ours. (We should do a let’s play of a Valve game with developer commentary, and comment on their commentary, and then you comment on that, and then get someone at Valve to comment on your comments and make the whole thing collapse into a meta-singularity.)

“Share & enjoy.”

 


 

Shamus Plays LOTRO: Part 3

By Shamus Posted Wednesday Feb 3, 2010

Filed under: Column 45 comments

Bilbo was so kind and gentle that he spared the life of Gollum, even while wearing The One Ring.

However, there are forces of temptation that no Hobbit can withstand.