They make a super-soldier and then refuse to let him fight, and the captain himself hates his costume. This is incredibly telling, and shows us exactly how the writer feels about the idea of Captain America.
Look, I’m not a huge fan of Cap. Nothing against him, I just don’t connect with the character. Which is why, if someone asked me to helm a cap movie, I’d refuse. If you’re embarrassed or confused by the core of the character, then you shouldn’t be in charge of bringing the character to the big screen. If you don’t “get” why a super-powered guy needs to wear an outrageous costume instead of taking on the bad guys in blue jeans and a t-shirt, then you simply do not “get” the superhero mythos. Nothing wrong with that. (MovieBob talked about this back in October.) But if you don’t get it, why are you trying to share it?
As a Spider-Man fan, I’m grateful we got a couple of good movies out of the meatgrinder before the whole thing imploded. I feel bad for Cap fans. He’s not even being given a chance. Yes, wearing a flag strikes modern audiences as a little… quaint. (And that’s just in the U.S. Elsewhere, I expect he’ll be an even harder sell.) But that’s who he is. It’s your job to bring the audience into that world where it makes sense. All you need is some basic-level understanding and respect of the source material.
It was great to see Iron Man, X-men, and Spider-Man deliver. It was painful to see Daredevil, Catwoman, and Transformers turned into thin pop-culture gruel. The difference between these two groups of movies is all about respect for the source material. The good director says, “Let me show you how awesome this material is.” The hack says, “How can we change this material to make it good?”
Who Broke the In-Game Economy?
Why are RPG economies so bad? Why are shopkeepers so mercenary, why are the prices so crazy, and why do you always end up a gazillionaire by the end of the game? Can't we just have a sensible balanced economy?
Bethesda felt the need to jam a morality system into Fallout 3, and they blew it. Good and evil make no sense and the moral compass points sideways.
Even allegedly smart people can make life-changing blunders that seem very, very obvious in retrospect.
Mass Effect Retrospective
A novel-sized analysis of the Mass Effect series that explains where it all went wrong. Spoiler: It was long before the ending.
Starcraft 2: Rush Analysis
I write a program to simulate different strategies in Starcraft 2, to see how they compare.