Now that I’ve savaged the lazy, junior-high ending of this game and taken some time to cool off, let’s talk about what worked:
 |
| A female half-orc… Warlock? Hey man, whatever floats your boat. |
The character generation system is perfect. I spent the better part of an hour crafting my first character. Not because I
had to, but because I wanted to run through all of the races and classes and sub-classes and sub-races and feats and experiment with different skill allotments and read about the various prestige classes available later in the game. Really, the character creation system is almost a game in itself. There are so many classes to choose from that it is difficult to pick just one. I want to play them all!
The game does an excellent job of stepping you through the process. The explanation for every race, class, feat, and spell is available right there, so you never feel lost and never feel like you don’t have enough information to make a decision.
I’ve been negative towards attempts to bring d20 gaming to the PC in the past, and I stand by those comments. Having said that, this is an excellent adaptation of d20 gameplay, and I don’t think it could be done much better. If you’re going to bring the tabletop rules to a computer-driven world, this is how you do it.
The game has a fairly modest system for cutomizing the look of your character, but the variety of races more than makes up for the lack of ability to really customize your appearance. It also offers a few fun surprises, like the ability to create dwarven or half-orc females, which has always been tough for me to picture. It will let you create an Elven Barbarian, or a half-Orc Wizard, if you really want to.
Once the game starts, it does an excellent job of teaching how to play as you go. At the outset, your home village is having a harvest fair with a number of different competitions. Each one teaches you the specifics of some gameplay or character class, and does so while keeping you amused with several colorful (and wonderfully voice-acted) characters around town.
Continue reading 〉〉 “Neverwinter Nights 2: First Impressions”
Shamus Young is a programmer, an author, and nearly a composer. He works on this site full time. If you'd like to support him, you can do so via Patreon or PayPal.