Don’t get too hung up on horses. While the rulebooks have all sorts of rules for movement speeds while on foot, encumbered, or riding, the truth is that all travel takes exactly as long as the DM wants it to. This brings to mind the wise old saying:
“A player is never late, Dave. Nor is he early. He arrives precisly when the plot dictates he should.”
Or something like that.
There's a wonderful way to balance difficulty in RPGs, and designers try to prevent it. For some reason.
There are two major schools of thought about how you should write software. Here's what they are and why people argue about it.
Mass Effect 3 Ending Deconstruction
Did you dislike the ending to the Mass Effect trilogy? Here's my list of where it failed logically, thematically, and tonally.
Lost Laughs in Leisure Suit Larry
Why was this classic adventure game so funny in the 80's, and why did it stop being funny?
Game at the Bottom
Why spend millions on visuals that are just a distraction from the REAL game of hotbar-watching?