However, if other previous trends continue, then in three years Obsidian will come out with Mass Effect 2, a game which will trap you on a spaceship with a crew of dysfunctional morons and sociopaths who all hate you yet still call you their captain for no discernable reason. The gameplay will consist of navigating dialog trees which insult or infuriate you in various ways, for sixty hours, until your ship at last crashes into the sun and the game ends.
Juvenile and Proud
Yes, this game is loud, crude, childish, and stupid. But it it knows what it wants to be and nails it. And that's admirable.
Silent Hill Origins
Here is a long look at a game that tries to live up to a big legacy and fails hilariously.
The Opportunity Crunch
No, brutal, soul-sucking, marriage-destroying crunch mode in game development isn't a privilege or an opportunity. It's idiocy.
PC Hardware is Toast
This is why shopping for graphics cards is so stupid and miserable.
Programming Language for Games
Game developer Jon Blow is making a programming language just for games. Why is he doing this, and what will it mean for game development?