Color Jack: IE vs. Firefox

By Shamus Posted Tuesday Oct 2, 2007

Filed under: Links 19 comments

First off, Color Jack is a cool little tool, and fun to manipulate. It’s for anyone who’s ever wondered, “what colors would look good with this?”

Now, when I try it in Firefox is works fine. Just slide the points around and they do their thing. In Internet Explorer, the program runs with an agonizing slowness. You’d think that color sphere was comprised of 10,000 bump-mapped self-shadowing polygons. It gets about a frame a second. How can it possibly be that slow?

Very odd.

 


 

Freedom vs. Story

By Shamus Posted Monday Oct 1, 2007

Filed under: Game Design 48 comments

Rampant Coyote followed up to my earlier posts on this subject. Mr. Halbert had more thoughts on this as well. (And while I’m thinking about it: I check Technorati for incoming links. Technorati is sometimes capricious and unpredictable. As always, if you have a response post on your blog feel free to throw a link in the comments.)

I do notice that two of the big items on everyone’s list of things computer RPG’s should have are:

  1. It must give the player lots of freedom to make their own choices.
  2. It must have a great story.

But that’s not so much a pair of features as a tradeoff. Continue reading ⟩⟩ “Freedom vs. Story”

 


 

Dice Stacking

By Shamus Posted Monday Oct 1, 2007

Filed under: Movies 35 comments

I am continually amazed by the absurd and useless things people learn to do. There seem to be entire hobbies and skill sets that have no other purpose outside of making amusing YouTube videos. See also: Cup stacking.

How long does it take to lean to do something like this, as compared to (say) learning to Tap Dance or play the Violin?

Still, I gotta hand it to them: That is really amazing. It didn’t even look possible for the first few seconds. At first I thought it was a magic trick.

Amazing.

 


 

Bandwidth Limit Exceeded

By Shamus Posted Sunday Sep 30, 2007

Filed under: Notices 12 comments

The DMotR comics are down. It seems that the comic’s ravenous appetite for bandwidth has finally caught up with it, and shamusyoung.mu.nu has been placed on a diet. I think the limit was 300GB of transfer. Yikes.

I expect the bandwidth meter to reset at the onset of October, so we should be back up and running in a couple of days. The comic is finally cooling down now that I’m no longer posting new ones, so I don’t think this will happen again.

LATER: Looks like it’s all better now. Still, if you’re going to run out of bandwidth, eighteen hours before the meter resets is a really good time to do so.

 


 

The White Chamber: Endings

By Shamus Posted Saturday Sep 29, 2007

Filed under: Game Reviews 31 comments

I thought I’d post some spoilers for The White Chamber. There are a lot of endings for the game, and you don’t really get a feel for the whole story until you see a couple of them. (And I really didn’t consider the game complete until I got the “good” ending.)

You should reach the end of the game at least once before reading more. (Actually, a lot of this won’t even make sense until you’ve taken a trip through the game.) Spoilers ahead. Duh.

Continue reading ⟩⟩ “The White Chamber: Endings”

 


 

Free Game: The White Chamber

By Shamus Posted Friday Sep 28, 2007

Filed under: Game Reviews 41 comments

Earlier in the week someone lamented the passing of the Adventure Game genre. Adventure games were how a lot of us 30 and 40-somethings were introduced to PC gaming. Adventure games once ruled the Earth, and now we’re lucky if we get one a year. (And we’re even more lucky if it actually tells a full story and not a suckerpunch “installment”.)

I think Erik of the now-defunct Old Man Murray pretty much cut to the heart of things with adventure games and what killed them. The genre was really polluted with stupid titles and awful puzzles. For every Full Throttle and Grim Fandango (both of which I sadly missed) we got a half dozen “Pixel Hunt VII: Maximum Save and Restore”. I loved the humor of both Leisure Suit Larry and Space Quest, but those games had some absurd “puzzles” and a penchant for offing your character every three or four clicks. Ugh. Games from LucasArts were better, but they just don’t make them like that anymore.

But here is an interesting nod to the good old days of LucasArts adventure games: The White Chamber, a sci-fi horror point and click adventure game. You can download the full and complete game for free.

The game makes a poor first impression. I was put off by the anime style (even though I like anime, go figure) and the initial room is exceedingly dull. The very first “puzzle” isn’t much to write home about, either. If you can get through the first five minutes, the game gets a lot better and a lot more interesting. I don’t want to say too much more. It’s good to go into this one cold, without knowing too much about the plot.

You can beat the game in under two hours, but the game is designed to be played multiple times. Experiment with how you answer questions and how you solve problems in order to get the different endings.

Very enjoyable.

 


 

Lord of the Warcraft

By Shamus Posted Friday Sep 28, 2007

Filed under: Nerd Culture 32 comments

What would Lord of the Rings be like if the Tolkein used the names of actual World of Warcraft characters? Why, it would sound like this.

My brain hurts.