Chainmail Bikini is now on strip #8. We’ve just finished introducing Marcus’ character, and as part of that introduction one of the other characters forcefully groped “her”. If you don’t know what I’m talking about you’ll just have to read it or skip this. Continue reading 〉〉 “Chainmail Bikini: Controversy!”
Color Jack: IE vs. Firefox
First off, Color Jack is a cool little tool, and fun to manipulate. It’s for anyone who’s ever wondered, “what colors would look good with this?”
Now, when I try it in Firefox is works fine. Just slide the points around and they do their thing. In Internet Explorer, the program runs with an agonizing slowness. You’d think that color sphere was comprised of 10,000 bump-mapped self-shadowing polygons. It gets about a frame a second. How can it possibly be that slow?
Very odd.
Freedom vs. Story
Rampant Coyote followed up to my earlier posts on this subject. Mr. Halbert had more thoughts on this as well. (And while I’m thinking about it: I check Technorati for incoming links. Technorati is sometimes capricious and unpredictable. As always, if you have a response post on your blog feel free to throw a link in the comments.)
I do notice that two of the big items on everyone’s list of things computer RPG’s should have are:
- It must give the player lots of freedom to make their own choices.
- It must have a great story.
But that’s not so much a pair of features as a tradeoff. Continue reading 〉〉 “Freedom vs. Story”
Dice Stacking
I am continually amazed by the absurd and useless things people learn to do. There seem to be entire hobbies and skill sets that have no other purpose outside of making amusing YouTube videos. See also: Cup stacking.
How long does it take to lean to do something like this, as compared to (say) learning to Tap Dance or play the Violin?
Still, I gotta hand it to them: That is really amazing. It didn’t even look possible for the first few seconds. At first I thought it was a magic trick.
Amazing.
Bandwidth Limit Exceeded
The DMotR comics are down. It seems that the comic’s ravenous appetite for bandwidth has finally caught up with it, and shamusyoung.mu.nu has been placed on a diet. I think the limit was 300GB of transfer. Yikes.
I expect the bandwidth meter to reset at the onset of October, so we should be back up and running in a couple of days. The comic is finally cooling down now that I’m no longer posting new ones, so I don’t think this will happen again.
LATER: Looks like it’s all better now. Still, if you’re going to run out of bandwidth, eighteen hours before the meter resets is a really good time to do so.
The White Chamber: Endings
I thought I’d post some spoilers for The White Chamber. There are a lot of endings for the game, and you don’t really get a feel for the whole story until you see a couple of them. (And I really didn’t consider the game complete until I got the “good” ending.)
You should reach the end of the game at least once before reading more. (Actually, a lot of this won’t even make sense until you’ve taken a trip through the game.) Spoilers ahead. Duh.
Continue reading 〉〉 “The White Chamber: Endings”
Free Game: The White Chamber
Earlier in the week someone lamented the passing of the Adventure Game genre. Adventure games were how a lot of us 30 and 40-somethings were introduced to PC gaming. Adventure games once ruled the Earth, and now we’re lucky if we get one a year. (And we’re even more lucky if it actually tells a full story and not a suckerpunch “installment”.)
I think Erik of the now-defunct Old Man Murray pretty much cut to the heart of things with adventure games and what killed them. The genre was really polluted with stupid titles and awful puzzles. For every Full Throttle and Grim Fandango (both of which I sadly missed) we got a half dozen “Pixel Hunt VII: Maximum Save and Restore”. I loved the humor of both Leisure Suit Larry and Space Quest, but those games had some absurd “puzzles” and a penchant for offing your character every three or four clicks. Ugh. Games from LucasArts were better, but they just don’t make them like that anymore.
But here is an interesting nod to the good old days of LucasArts adventure games: The White Chamber, a sci-fi horror point and click adventure game. You can download the full and complete game for free.
The game makes a poor first impression. I was put off by the anime style (even though I like anime, go figure) and the initial room is exceedingly dull. The very first “puzzle” isn’t much to write home about, either. If you can get through the first five minutes, the game gets a lot better and a lot more interesting. I don’t want to say too much more. It’s good to go into this one cold, without knowing too much about the plot.
You can beat the game in under two hours, but the game is designed to be played multiple times. Experiment with how you answer questions and how you solve problems in order to get the different endings.
Very enjoyable.
Dear Hollywood: Do a Mash Reboot
Since we're rebooting everything, MASH will probably come up eventually. Here are some casting suggestions.
Programming Vexations
Here is a 13 part series where I talk about programming games, programming languages, and programming problems.
Object-Oriented Debate
There are two major schools of thought about how you should write software. Here's what they are and why people argue about it.
Denuvo and the "Death" of Piracy
Denuvo videogame DRM didn't actually kill piracy, but it did stop it for several months. Here's what we learned from that.
Stolen Pixels
A screencap comic that poked fun at videogames and the industry. The comic has ended, but there's plenty of archives for you to binge on.
What is Vulkan?
What is this Vulkan stuff? A graphics engine? A game engine? A new flavor of breakfast cereal? And how is it supposed to make PC games better?
Steam Summer Blues
This mess of dross, confusion, and terrible UI design is the storefront the big publishers couldn't beat? Amazing.
Charging More for a Worse Product
No, game prices don't "need" to go up. That's not how supply and demand works. Instead, the publishers need to be smarter about where they spend their money.
The Gradient of Plot Holes
Most stories have plot holes. The failure isn't that they exist, it's when you notice them while immersed in the story.
Linux vs. Windows
Finally, the age-old debate has been settled.
T w e n t y S i d e d