The part of development that I love: Programming.
The part I do not love: All the stupid crap that keeps me from programming.
Unfortunately, when you’re an indie you gotta deal with some of that non-coding stuff.
Business
In order to get my game on Steam, I need to have a business checking account. Fine. I go to the bank and open one.
Turns out that in order to open that checking account, I need an ID for my business. Which means I have to create one. Fine, go to the government site and begin asking them for permission to be a business.
To form a business, you first must register your fictitious name. Example: “Foo Games”.
Okay then. Let’s go to a different and even more obtuse site to figure THAT out. It turns out that registering a fictitious name is a complex process that varies from state to state, and what little documentation exists is contradictory when it isn’t missing or out of date.
I am now mired in a stupid side-side-side quest. I should point out that I’m genetically predisposed to lose my shit over problems like this.
Continue reading 〉〉 “Pseudoku: This is not Programming”
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