The Witcher 3: Blood and Wine

By Bob Case Posted Friday Nov 23, 2018

Filed under: Video Games 28 comments

Blood and Wine was the second the The Witcher 3’s two expansions, released in May of 2016, and it suffers, in my opinion, from Senioritis.

I don’t know how widespread the term is, but in the US, it refers to the condition suffered by high school seniors (who would usually be 17-18 years old) in the second semester of their final year. By then, all of their college applications have been sent off, so they don’t have to worry about grades (so long as they don’t flunk out entirely), they’re relieved to have the whole high school thing almost over with, and there’s little incentive for them to do anything but goof off.

By May of 2016, most of the Witcher 3 team has been working on the game for more than a decade, and the series for even longer than that. It’s hard to begrudge them a bit of carelessness now that the finish line is finally in sight, but the product does suffer a bit for it.

On the one hand, the expansion benefits from some of the same things Hearts of Stone did: the team is more familiar with the tools, they can take a bit more freedom with the story and setting, and they’ve learned how to get the best out of a somewhat limited combat system. On the other hand, the narrative is… I think “easily distracted” is the closest phrase I can find to describe it.

Toussaint: gorgeous, prosperous, charming, and free from war. Why doesn't everyone just move here?
Toussaint: gorgeous, prosperous, charming, and free from war. Why doesn't everyone just move here?

The main storyline’s opening sequence is a good example of this. You encounter a pair of Toussaintese (is that right?) knights who are looking for one Geralt, a Witcher, to help solve a series of mysterious killings in duchy’s capital of Beauclair. So the three of you travel to Toussaint in a cutscene. Shortly after arriving, you pass by a guy getting attacked by a giant, so you kill the giant. Upon arriving to the first crime scene, you find the body has been moved to a nearby villa, so you go to the villa, where you get attacked by a Bruxa (a Bruxa is a type of powerful witch (whoops, vampire, thanks to the comments) that I’m not entirely sure CDPR had to make naked). Then, you go to the capital, where you pass by a tournament where a knight is fighting a big, ornery, armored rodent-like thing called a Shaelmaar. The knight is soon in danger, so Geralt jumps into the arena and you fight that too.

(Note: below the jump are spoilers for the novels, a certain character in them in particular. Use caution if you haven’t read them yet.)

Continue reading ⟩⟩ “The Witcher 3: Blood and Wine”

 


 

The End of Black Friday

By Shamus Posted Thursday Nov 22, 2018

Filed under: Random 78 comments

Note that since I’m going to be discussing Black Friday, this post will be a little more US-centric than usual. I know things are a bit different elsewhere and most of this doesn’t apply to people outside of North America.

A few years ago I wrote a post explaining the mechanics behind Black Friday sales, where you get a stampede of aggressive consumers competing for goods on the day after Thanksgiving. I’ve been thinking about it a lot this month. 

Apparently I’m not the only one. I got this email:

A number of years back you wrote a great post on “Why the Christmas Shopping Season is Worse Every Year”. One key point being that as much as retailers would love to start moving goods prior to Thanksgiving, we consumers just hate the idea and insist on waiting until after the turkey is stuffed.

Yet, reading through my inbox the past week and judging by commercials I’ve seen throughout the month of November, I’m getting the impression that maybe we have crossed a threshold. Many retailers are tossing out sales tag lines like “Black Friday all November” or “Pre-Black Friday Super Savings”. This was capped off by NewEgg.com sending me a promotional email this morning with the simple subject line: “Black Friday Starts Now!

Um NewEgg… it’s Monday…

So my question is: Do you think we have hit, and passed Peak Black Friday? Will the Friday after Thanksgiving become less and less of a sales focal point as more sales are driven earlier into the month of November? Will we be looking back in 10 to 15 years when all retailers start their sales on Nov 1, and laugh at the insanity of Midnight store openings on the Friday after the fourth Thursday in November?

The Mechanics of Black Friday

Christmas really does bring people together.
Christmas really does bring people together.

You can read the original post for the full context, but the short version goes like this: Continue reading ⟩⟩ “The End of Black Friday”

 


 

Experienced Points: Bethesda Doesn’t Need a New Engine

By Shamus Posted Wednesday Nov 21, 2018

Filed under: Column 126 comments

My column this week is about Bethesda’s reputation as a bug factory and why replacing their game engine wouldn’t fix that.

https://www.escapistmagazine.com/v2/2018/11/20/bethesda-doesnt-need-a-new-engine/

Continue reading ⟩⟩ “Experienced Points: Bethesda Doesn’t Need a New Engine”

 


 

Andromeda Part 6: What’s Wrong With Your FACE?

By Shamus Posted Tuesday Nov 20, 2018

Filed under: Mass Effect 122 comments

The player character has been made the Pathfinder. They’ve also maybe been given superpowers, although in terms of gameplay you’re exactly as powerful as beforeSAM does give you the ability to class-switch in the field. It doesn’t re-allocate your skill points or anything so it’s not going to be useful until late in the game, but it’s something.. At this point in the game we cut to see some sort of bad guyWe can tell he’s the bad guy because he’s ugly and has ominous musical cues. What? Were you expecting subtlety? exploring the tower that Alec Ryder activated.

Cue Ominous Music

I don't care how much you crank up that blue color filter, nothing can hide how ridiculous this guy looks.
I don't care how much you crank up that blue color filter, nothing can hide how ridiculous this guy looks.

This is our big introduction to the antagonist. He’s a big topic and he’ll get an entry of his own later in this series. For now I’ll just say that his presence here is not building our confidence in the story.

Even ignoring the story problems, everything about this scene is horrendous. The MAXIMUM BLUE filter is ridiculous overkill. The foreground is a group of Kett and the background is a an ancient Remnant construction, so they should be in sharp contrast for both thematic and artistic reasons. Instead everything is blue, robbing us of contrast and making the image muddled. This is made worse by the atrociously busy and over-designed armor.

The big bad is supposed to be an imposing space-lord of doom but he’s shorter than his mooks. His armor makes him look dumpy around the middle. That pull tab on his head looks comical. His face shape is exactly the opposite of what this character concept calls for. He should have a huge jaw, cunning eyes, and a large mouth, because that’s how you make your villain look imposing. Instead he looks like a pouty child, but also a bit like a sheep. Since this scene is cartoon action schlock, there’s no excuse for not using the tools of action schlock to sell your villain.

It’s amazing how hard the storyteller worked to do the wrongest thing possible. This scene is two and a half minutes with no dialog. If you’re going to sell your villain entirely on the visuals, then you really can’t afford to have an inept visual presentation.

So that’s the introduction done. The player is now the Pathfinder, they’re empowered by the AI buddy in their noggin, they know there’s a bad guy out there somewhere, and they need to find someplace for human beings to live.

Continue reading ⟩⟩ “Andromeda Part 6: What’s Wrong With Your FACE?”

 


 

Diecast #232: Desert Bus, Stan Lee, Superhero Movies, Grand Tour Game

By Shamus Posted Monday Nov 19, 2018

Filed under: Diecast 93 comments

I feel like we’re overdue for another SoldierHawk visit. I like to invite her on the show when she’s finished with a game, and right now she’s playing through three games at once. Hopefully we can make another visit happen before the end of the year.



Hosts: Paul, Shamus. Episode edited by Issac.

Continue reading ⟩⟩ “Diecast #232: Desert Bus, Stan Lee, Superhero Movies, Grand Tour Game”

 


 

Blizzcon Survey Results

By Shamus Posted Sunday Nov 18, 2018

Filed under: Video Games 61 comments

Last week I ran a poll asking people how they thought Blizzard would respond to the recent controversy. Too late I realized I’d conflated two different ideas:

1) How will Blizzard handle this short-term PR problem?
2) How will they change their behavior in the future?

As a result, the answers were muddled. Here’s the chart:

Continue reading ⟩⟩ “Blizzcon Survey Results”

 


 

Shut Up About SHUT UP ABOUT PLOT HOLES

By Shamus Posted Thursday Nov 15, 2018

Filed under: Movies 357 comments

I really love the YouTube Channel of Patrick H. Willems. He’s done some solid work over the years. I think I’ve watched his entire channel twice by this point. How to Make a Perfect Action Scene is brilliant and Marvel’s The Defenders: Why is the Hand So Boring? answers a question that Netflix probably should have figured out about four years ago.

Over the past handful of years I’ve had to pay more attention to narrative and structure because the videogames I critique are so often designed and marketed with a huge emphasis on their stories. To do a proper analysis I need to understand what they were trying (and often failing) to accomplish in a cinematic sense. Which means that I’ve spent a lot of time watching stuff from filmmakers-turned-YouTubers. PHW is one of the better examples of this.

A few weeks ago he published SHUT UP ABOUT PLOT HOLES. I knew the video was going to get him into trouble the moment I saw the title. At a couple of points in his essay he even says, “You’re watching movies wrong.” That’s provocative to the point of being flame-bait, although I doubt he intended it that way. As of this writing, SHUT UP ABOUT PLOT HOLES has more views than any of his other work, but it’s also the most intensely disliked. It’s got a 30% negative rating, which is way out of norm for the channel.

Continue reading ⟩⟩ “Shut Up About SHUT UP ABOUT PLOT HOLES”