Stolen Pixels #34:
Total Rewind

By Shamus Posted Friday Oct 31, 2008

Filed under: Column 0 comments

Today’s comic is one where screenshots are pretty much the only way to tell the joke. This one wouldn’t work nearly as well if drawn. I like when I can use my medium (assuming vandalism is a medium) to its fullest.

Happy Halloween.

 


 

Silent Hill Origins Part 3: Insanitarium

By Shamus Posted Thursday Oct 30, 2008

Filed under: Shamus Plays 27 comments

Previously, truck driver Travis Grady had gotten out of his rig and wandered into the town of Silent Hill for reasons that have never been adequately explained. He rescued a girl from a fire, went to the hospital, fought some monsters, found out she was dead, and then headed for the sanitarium.

We now rejoin him on his quest to find the most agonizing and pointless way to die alone, in a haunted town, for no damn good reason.

Oh yeah - sexy!  Check it out:  Behind the homely nurse is a luscious <strong>save point</strong>.
Oh yeah - sexy! Check it out: Behind the homely nurse is a luscious save point.

Once Travis escapes the clutches of the pseudo-hot nurse at the hospital, he begins working his way through the rat-maze of Silent Hill’s transportation system. About nine out of every ten roads has an inconvenient chasm cutting across it, and getting from A to B requires either a bit of climbing, or taking the longest and most twisted route possible through the monster-infested streets. Guess which one Travis chooses.

The game continues to spare you from things like suspense, dread, or basic curiosity by endlessly harassing you with foes. The streets are filled with these faceless, armless freaks that wrap their legs around Travis’ waist and squeeze really hard in a way that Travis is probably used to paying for. The first one is a little unnerving, but somewhere around the sixth one you’ve pretty much gotten the idea, and by the two-dozen mark they’re about as frightening as hobos begging for change. I remember being lost in the streets of Silent Hill in previous games and jumping at barely perceived shadows in the distant fog. Oh no! Is that a monster? There’s no time for that sort of subtlety here. The foes are posted at regular intervals and it’s pretty much impossible to go anywhere without being accosted by one or two at a time. These monsters do not haunt, they pester.

Continue reading ⟩⟩ “Silent Hill Origins Part 3: Insanitarium”

 


 

GM Advice: Scaring Players

By Shamus Posted Wednesday Oct 29, 2008

Filed under: Tabletop Games 92 comments

I’ve never run a horror game, so I can’t really author much genuine advice of value on the topic of scaring players. But it’s still a subject of great interest to me. With that in mind I offer the following:
Continue reading ⟩⟩ “GM Advice: Scaring Players”

 


 

Online Activation: The Noose Tightens

By Shamus Posted Wednesday Oct 29, 2008

Filed under: Video Games 106 comments

A reader sent me a link to this. In that thread, an EA rep explains to users that if they get banned from the forums, their game account will be banned as well. Which will lock them out of all of their games which require activation. The key post, from one of the moderators:

Continue reading ⟩⟩ “Online Activation: The Noose Tightens”

 


 

Silent Hill Origins Part 2: Hello Nurse!

By Shamus Posted Tuesday Oct 28, 2008

Filed under: Shamus Plays 28 comments

We resume our nonsensical journey with Travis Grady, a trucker turned ADHD firefighting paramedic ghostbuster. Part one is back that way. When we last left our hero special-needs truckdriver, he’d rescued a girl from certain death by helping her to escape to a different certain death. Then he passed out.

Before we resume the verbal scourging of this game, let me make it clear that I know I’m being kind of hard on poor Silent Hill: Origins. This is not a horrible game, but Konami and Climax studios had the audacity to put the name Silent Hill on this sucker, and so I’m going to hold them to it. I would have given the same cruel treatment to ObsCure if they’d tried to pass that off as a Silent Hill title.

Besides, this is fun. More fun than playing the game, anyway.

Welcome to our haunted town, which is beset by pagan devilry and ancient curses borne of unspeakable acts of bloodshed.  Please take a brochure.
Welcome to our haunted town, which is beset by pagan devilry and ancient curses borne of unspeakable acts of bloodshed. Please take a brochure.

Travis awakens and it’s daytime. He’s on a bench in Silent Hill. He remembers the girl and decides to go to the hospital and see if he can annoy her some more. (He wants to know if she’s all right.)

No she’s not all right you bumbling, dim-witted, lamebrain. She was doomed before you scooped her up and loped outside with her. She was cooked. The best hospital in the world would be hard-pressed to coax a day or two out of her. You drool-soaked, cross-eyed, dunce.

Having failed to present the player with a compelling protagonist or mystery, the game sends you off to the hospital. Now, the hospital is an iconic place in Silent Hill. Everyone remembers their first trip to the hospital. It’s arguably the signature area of the series. It was a major part of almost all the other titles in the series, as well as the movie. But it’s something you build up to. It’s the headlining band, not the opening act. This game just has no patience. It hasn’t even bought me a drink yet and already it’s trying to get my pants off. And I’m really sorry for that metaphor.

Continue reading ⟩⟩ “Silent Hill Origins Part 2: Hello Nurse!”

 


 

Stolen Pixels #33:
Literacy is not a Superpower

By Shamus Posted Tuesday Oct 28, 2008

Filed under: Column 0 comments

The latest comic deals with the ongoing siege of the English language perpetrated by the armies of MMOs and txtspeaking.

As a supplement to today’s comic, I present this:

coh_typo.jpg

The player took the time to correct his earlier typo, by… making sure he typed out the mangled word as intended. He was only a couple of characters short of “you’re”, which I assume is the word he was groping for.

Why must young people do this to our language? Can’t they just smoke pot and have drunken, unprotected sex like previous generations?

Oh, they do that too? Ah well.

 


 

Silent Hill Origins Part 1: Trucker’s Delight

By Shamus Posted Monday Oct 27, 2008

Filed under: Shamus Plays 48 comments

Warning: This review contains images that are both disturbing and stupid. Mostly the latter. Either way, viewer discretion is advised.

Note that this article was originally published in 2008, and the screenshots were acquired by capturing images from standard-definition television signal. I hope you like enormous pixels.

This is not a scary game compared to the previous offerings under the Silent Hill name. I could end the review there and we could all go back to talking about City of Heroes, but then you might be left wondering why it isn’t scary.

I’ve already had a lot to say on what makes games frightening. One thing I’d add to that is that the player really needs to connect with the main character before you can hope to start scaring them. The player needs to empathize with their avatar, or else the whole game is just a tedious system of resource management and dodgy combat controls. The first few minutes of the game are crucial for building that connection and coaxing the player into immersing themselves in the gameworld even though it’s dangerous and unpleasant. Let’s see how well Silent Hill: Origins pulls this off. (He said, a paragraph after he’d already tipped his hand.)

I'll just leave this partly-jackknifed truck right here. I'm sure nobody will mind.
I'll just leave this partly-jackknifed truck right here. I'm sure nobody will mind.

The game starts off by dropping us into the shoes of Travis Grady, a trucker who is just passing through Silent Hill. Travis has an expositional conversation with another trucker over the CB. Suddenly a robed woman lurches into the road. Travis slams on the brakes. He gets out of his truck, but she’s gone. Then he sees an apparition in his side-view mirror, which looks like a little girl. Then a little girl (seemingly a different one) wanders by in front of his truck and runs off into the fog.

And Travis, for no reason available to the player, takes off after her.

Continue reading ⟩⟩ “Silent Hill Origins Part 1: Trucker’s Delight”