I’m back. Just got home from the hospital, with my daughter. She’s on the mend. Feels like a week since the last time I was home.
On Wednesday night I held my limp daughter in my arms while her open, unblinking eyes looked past me. I couldn’t feel her breathing, and for a good minute or so I wasn’t even sure if she was still with us. If you’re a parent then you can probably imagine what this feels like. If not, you’ll have to extrapolate. Anyway, after those moments of primal emotions and the subsequent three days of uncertainty, writing about how “scary” the Silent Hill movie is seems childish and shallow. Something like this is great for putting things into perspective, although a healthy sense of perspective is really bad for enjoying the fantasy worlds of movies, videogames, and roleplaying.
So, I need to step back from this thing for a couple more days and, as the hippies say, “Get my head together, man.”
Thanks for the well-wishes from everyone. Really, it was nice to come home to that. She’s doing fine. She’s tired of needles and drugs and bizzare tests she doesn’t understand, and we have every reason to believe she will recover fully.
I’m really hoping the next five months or so will be exceedingly dull. That would be just super, thanks.
Project Button Masher
I teach myself music composition by imitating the style of various videogame soundtracks. How did it turn out? Listen for yourself.
The Strange Evolution of OpenGL
Sometimes software is engineered. Sometimes it grows organically. And sometimes it's thrown together seemingly at random over two decades.
Artless in Alderaan
People were so worried about the boring gameplay of The Old Republic they overlooked just how boring and amateur the art is.
Trashing the Heap
What does it mean when a program crashes, and why does it happen?
The Middle Ages
Would you have survived in the middle ages?