on Jan 20, 2010
I recently appeared on the Big Freaking Podcast to talk with hosts Shamrock and Ivan about old game franchises that deserve new life. It was a fun conversation, and we went pretty far back to find some long-long treasures.
We were talking about space sim games at one point, and I said I couldn’t think of any that had come out since Battlecruiser 3000AD. And then later I remembered Freelancer, which everyone insists on putting in the same genre. But I have a hard time seeing that. In my own view, Freelancer is to Elite as Fable is to Fallout. It gets shoehorned into the same category, and it can still be fun, but it trades looks and production values for a game which is smaller, shallower, and more linear.
You can read about Starflight on Wikipedia or this fansite. It’s a game from 1986. I was 17 when I played it, although it came out when I was 15. In my memories I have this idealized, perfect experience, and if that’s simply nostalgic whitewash then I really rather not know the truth.
Thanks to the Big Freaks for having me on. It was a fun discussion. You might want to give it a listen if you’re into the whole podcast thing.
Shamus Young is an old-school OpenGL programmer, author, and composer. He runs this site and if anything is broken you should probably blame him.