When asked about ending the strip when he did:
It’s always better to leave the party early. If I had rolled along with the strip’s popularity and repeated myself for another five, 10 or 20 years, the people now “grieving” for “Calvin and Hobbes” would be wishing me dead and cursing newspapers for running tedious, ancient strips like mine instead of acquiring fresher, livelier talent. And I’d be agreeing with them.
I think some of the reason “Calvin and Hobbes” still finds an audience today is because I chose not to run the wheels off it.
I’ve never regretted stopping when I did.
Also: Check out that picture of him. He looks so much like the Dad in the strip. (Or perhaps even more like uncle Max.)
The Gameplay is the Story
Some advice to game developers on how to stop ruining good stories with bad cutscenes.
Dead or Alive 5 Last Round
I'm not surprised a fighting game has an absurd story. I just can't figure out why they bothered with the story at all.
Charging More for a Worse Product
No, game prices don't "need" to go up. That's not how supply and demand works. Instead, the publishers need to be smarter about where they spend their money.
Revisiting a Dead Engine
I wanted to take the file format of a late 90s shooter and read it in modern-day Unity. This is the result.
The Middle Ages
Would you have survived in the middle ages?