This is a special episode of the Diecast. If you’re looking for the usual brand of complaining, analysis, commentary, and complaining, then this is not the episode for you. Here I sit down with my wife Heather and we talk about our shared gaming history and how it impacted our relationship.
Hosts: Heather and Shamus. Episode edited by Issac.
We weren’t really working from a fixed list of topics, so no show notes this week.
One final note is that this was recorded with Heather and I sitting at the same computer with an open microphone. Normally I do the show via VOIP and everyone has a key for push-to-talk. The setup we used this time means you’ll hear a little more background noise. So if you’re curious why you can hear my sniffing or the THUD of me setting down my silo-sized drink, now you know.
Top 64 Videogames
Lists of 'best games ever' are dumb and annoying. But like a self-loathing hipster I made one anyway.
Programming Language for Games
Game developer Jon Blow is making a programming language just for games. Why is he doing this, and what will it mean for game development?
Deus Ex and The Treachery of Labels
Deus Ex Mankind Divided was a clumsy, tone-deaf allegory that thought it was clever, and it managed to annoy people of all political stripes.
What did web browsers look like 20 years ago, and what kind of crazy features did they have?
Why Google sucks, and what made me switch to crowdfunding for this site.