This is a special episode of the Diecast. If you’re looking for the usual brand of complaining, analysis, commentary, and complaining, then this is not the episode for you. Here I sit down with my wife Heather and we talk about our shared gaming history and how it impacted our relationship.
Hosts: Heather and Shamus. Episode edited by Issac.
We weren’t really working from a fixed list of topics, so no show notes this week.
One final note is that this was recorded with Heather and I sitting at the same computer with an open microphone. Normally I do the show via VOIP and everyone has a key for push-to-talk. The setup we used this time means you’ll hear a little more background noise. So if you’re curious why you can hear my sniffing or the THUD of me setting down my silo-sized drink, now you know.
The Best of 2017
My picks for what was important, awesome, or worth talking about in 2017.
Crash Dot Com
Back in 1999, I rode the dot-com bubble. Got rich. Worked hard. Went crazy. Turned poor. It was fun.
The Plot-Driven Door
You know how videogames sometimes do that thing where it's preposterously hard to go through a simple door? This one is really bad.
A programming project where I set out to make a gigantic and complex world from simple data.
Push the Button!
Scenes from Half-Life 2:Episode 2, showing Gordon Freeman being a jerk.