Hosts: Host, Reginald, Errant Signal, Gustav. Episode edited by Rachel.
It’s been ages since I did a videogame podcast and I don’t quite remember how it goes, but the guys assured me the show should start with about 20 minutes of random non-videogame bullshit.
0:02:03: Favorite Jokes
We talked about our favorite jokes. Here is mine:
I laughed at this joke when I saw it in ~1996. I laughed at it every time I saw it afterwards. I laughed every time my brother quoted it at me in the early 2000’s. I laughed at it when I tried to repeat the joke on the show. I laughed at it when I looked up the video just now.
I dunno. It’s like this is the Everlasting Gobstopper of jokes. It never runs out for me.
0:05:37: Man Walks Into a Bar
A horse walks into a bar. The bartender looks at him and says, “Why the long face?”
This segment isn’t so much about the “Man walks into a bar” style of joke as it is about how we visualize jokes in our head.
I’ve mentioned Martin’s Bar before. If you’re trying to keep the continuity of your whole Shamus backstory straight, it was mentioned in this grim chapter of my childhood. The building is still standing today, but it’s empty now. You can see it here. (It’s the red brick building facing the corner.)
I suppose this means the Battlezone machine is gone.
0:20:23: ASMR Videos
As it’s been described to me, ASMR videos are designed to trigger that feeling of tingling excitement you get when you’re extremely happy. The sensation where you get goosebumps due to your overwhelming emotional state, and you feel simultaneously excited and yet serene. The last time I remember having that sensation was 1982. I was sitting on the couch by myself. The family had just set up the Christmas decorations and I was sitting in the darkened living room, staring at the constellations of colorful lights. Soft Christmas music was playing. I remember having this meta-thought about how soon this perfect moment would end, so I tried to memorize as much as I could. (And yet, I can’t remember what music was playing.)
I’ll probably never feel like that again. But maybe I should watch the Happy Gilmore clip a few more times to see if that does the trick.
0:22:31: XCom 2
My favorite part of the Xcom story is the part where I remembered that Bradley existed. Or was it Bradford?
Ah well. Whoever.
0:37:42: FINAL Fantasy
Josh has been playing the very last fantasy game.
0:55:22: Dishonored 2
Chris has just finished Dishonored 2.
1:12:02: GTA V
I’ve been playing GTA V for some reason. I have a love-hate relationship with this game. Parts of it are extraordinary. Parts of it sicken me. Other parts are just pathetic and irritating.
The Disappointment Engine
No Man's Sky is a game seemingly engineered to create a cycle of anticipation and disappointment.
This Scene Breaks a Character
Small changes to the animations can have a huge impact on how the audience interprets a scene.
Dear Hollywood: Do a Mash Reboot
Since we're rebooting everything, MASH will probably come up eventually. Here are some casting suggestions.
A Telltale Autopsy
What lessons can we learn from the abrupt demise of this once-impressive games studio?
A video discussing Megatexture technology. Why we needed it, what it was supposed to do, and why it maybe didn't totally work.