Yes, the topics for this week look a lot like the topics for last week, but I promise this is a new episode.
We haven’t kept careful track of episode lengths, but I’m pretty sure that sometime in the last few weeks we reached the point where there is now a full week of Diecast. That is, it would take a full week of continuous listening to play through the whole show.
00:00:55: Tomb Raider
I start off announcing that we’re going to spoil everything, and then… I’m not sure if we do? Certainly nothing major.
00:18:26: Tomb Raider (Spoilers)
Once again I declare a live-fire exercise with regards to spoilers, and once again we don’t really reveal much.
Part of the problem is that the game is very trope-driven and very little in the story should surprise you. And the things that do surprise you aren’t delightful surprises, but rather head scratchers like, “Really? That dude is here? I thought he exited the story hours ago. Oh well. That’s nice I guess.”
00:25:24: Massive Chalice
00:34:16: The Witness
No spoilers here. I’m not even sure you can spoil this game. Spoiling it would require understanding what’s going on at some level, and I’m at no risk of that happening.
Did you ever figure out to use PB Blaster for your plumbing problem? What have you been cooking recently? When will we hear more exploits from the Everyday Life of Josh Viel?
My apologies to everyone else,
Has doing Spoiler Warning changed the way you look at video games as a whole? If so, howz?