That’s the OTHER reason people dislike Carth. If you stray from the light side, he gets sanctimonious and acts like he’s in charge. Okay, he kind of has a point, inasmuch as the “evil” choice is usually a blend of Zsasz-level sociopathy, Rimmer-level pettiness, and Doofenshmirtz-level stupidity. But it’s still a major killjoy when you’re trying to have some fun with the game and Carth cuts in like he’s your mom.
Of course, having him ignore your evil shenanigans wouldn’t work either. I think the problem here is that the writers gave you all of these idiotic villain choices in the part of the game where your only companion is a pushy boyscout with trust issues. If go go evil he’s a killjoy, and if you play it virtuously he’s still difficult. On top of that, he’s the only character available to pull exposition duty, so when he’s not judging you, he’s busy dumping exposition on you. He gets better later if you stick with him, but by then most people have started ignoring him and spending time with the rest of the team.
So I don’t personally hate Carth, but I do see why he gets a lot of hate from the fanbase. The deck is really stacked against him.
Dear Hollywood: Do a Mash Reboot
Since we're rebooting everything, MASH will probably come up eventually. Here are some casting suggestions.
Philosophy of Moderation
The comments on most sites are a sewer of hate, because we're moderating with the wrong goals in mind.
A stream-of-gameplay review of Dead Island. This game is a cavalcade of bugs and bad design choices.
A video Let's Play series I collaborated on from 2009 to 2017.
What was the problem with the Playstation 3 hardware and why did Sony build it that way?