Hosts: Shamus, Josh, Mumbles, Campster. Episode edited by Rachel.
Did you have trouble getting the Diecast to work with your RSS feed last week? I mistakenly had the download link pointed at “diecast117”, when it should have linked to “diecast117.mp3“. I noticed the problem a day later, and “fixed” it by changing the link to “diecast177.mp3″. I didn’t notice that blunder until Sunday when I write this post.
So, that was a pretty comprehensive failure on my part. Should be fixed now. Or maybe not. I’m probably not the most reliable person to ask, to be honest. But as far as I know, it should all work.
00:45: Oculus Rift Tech Demos
Here is the Don’t Let Go demo we talked about.
10:22: Invisible Inc.
22:28: Everybody’s Gone to the Rapture
37:00: Shadow of the Colossus
44:57: Good Robot
Here is the trailer I mentioned:
And here’s a screenshot from last week:
53:35 Pillars of Eternity
1:00:55: JOHN CENA
1:02:25: Mailbag: BioWare Characters
Hey Mumbles, can we get a top ten best bioware characters list from you now that you have played through Dragon Age Inquisition.
A programming project where I set out to make a Minecraft-style world so I can experiment with Octree data.
Shamus Plays LOTRO
As someone who loves Tolkein lore and despises silly MMO quests, this game left me deeply conflicted.
Deus Ex and The Treachery of Labels
Deus Ex Mankind Divided was a clumsy, tone-deaf allegory that thought it was clever, and it managed to annoy people of all political stripes.
Best. Plot Twist. Ever.
Few people remember BioWare's Jade Empire, but it had a unique setting and a really well-executed plot twist.
MMO Population Problems
Computers keep getting more powerful. So why do the population caps for massively multiplayer games stay about the same?