Thanks to Chris for editing these episodes while Josh was recovering from… whatever.
Also, that thing that Rutskarn does at the start of the episode where he narrates generic cop-man thoughts? I’m pretty sure there’s no upper limit to how much of that I could listen to.
The story in this game is so hilariously at odds with the gameplay that I’m actually angry at them for playing it this straight. Even if the player arrested every possible suspect and only shot when they really needed to, the scene would still end with an explosive chase scene. It’s just absurd to have Dawes show up at the very end of that chase and complain that the suspect’s face was bruised. We’re supposed to be worried about Kai, but there’s no way she could possibly be responsible for as much damage as the player.
So Officer Mendoza… I see here on your report that you – and stop me if I’m reading this wrong – gunned down 12 men and did tens of thousands of dollars of damage to a hotel lobby. Then you took an automatic weapon from the crime scene and used it to kill another half dozen men in a public place. After which you stole a civilian vehicle and initiated a chase which caused five explosions, the death of ten more people, and the destruction of untold city property, including a construction trailer. Also you allege that Officer Kai punched a suspect and hit him with a lightweight wastepaper basket? Based on your report, we’re giving her a two day paid suspension, and you’re sentenced to fifty years in the electric chair.
The Witch Watch
My first REAL published book, about a guy who comes back from the dead due to a misunderstanding.
Mass Effect Retrospective
A novel-sized analysis of the Mass Effect series that explains where it all went wrong. Spoiler: It was long before the ending.
There are two major schools of thought about how you should write software. Here's what they are and why people argue about it.
Spec Ops: The Line
A videogame that judges its audience, criticizes its genre, and hates its premise. How did this thing get made?
What is Vulkan?
There's a new graphics API in town. What does that mean, and why do we need it?