Behold! The first-ever episode of Spoiler Warning you can watch in glorious 60fps. To be honest, it looks the same to me. But people with younger eyes and faster brains will probably appreciate it. This is probably the biggest step up in quality since we moved to HD during the Fallout 3 season. Thanks to everyone who is supporting Spoiler Warning on Patreon. That money goes to Josh, and he spent it on the PC upgrades to make this happen. So we all win, really.
Or would be, if we weren’t playing this game.
I know we’ve been faulting this Hitman game for not having enough man-hitting, but the game isn’t very strong even when it finally stops screwing around and allows for the hitting of various mans. It’s been a while since I played the other games (and as I’ve said before, I’ve never finished any of them) but the hits in this game come off as infantile and patronizing. Just wander around and pull all the levers you find, move all the objects, and sabotage all the things. Your targets will kill themselves without you needing to think or plan.
But savor these hits, because it’s going to be a long time before we get any targets again. (And longer still before we get to interact with anyone germane to the plot.)
On the upside, this game is a lot more fun to mock than it is to play.
Bethesda felt the need to jam a morality system into Fallout 3, and they blew it. Good and evil make no sense and the moral compass points sideways.
The Best of 2012
My picks for what was important, awesome, or worth talking about in 2012.
Pixel City Dev Blog
An attempt to make a good looking cityscape with nothing but simple tricks and a few rectangles of light.
Even allegedly smart people can make life-changing blunders that seem very, very obvious in retrospect.
Diablo III Retrospective
We were so upset by the server problems and real money auction that we overlooked just how terrible everything else is.