Behold! The first-ever episode of Spoiler Warning you can watch in glorious 60fps. To be honest, it looks the same to me. But people with younger eyes and faster brains will probably appreciate it. This is probably the biggest step up in quality since we moved to HD during the Fallout 3 season. Thanks to everyone who is supporting Spoiler Warning on Patreon. That money goes to Josh, and he spent it on the PC upgrades to make this happen. So we all win, really.
Or would be, if we weren’t playing this game.
I know we’ve been faulting this Hitman game for not having enough man-hitting, but the game isn’t very strong even when it finally stops screwing around and allows for the hitting of various mans. It’s been a while since I played the other games (and as I’ve said before, I’ve never finished any of them) but the hits in this game come off as infantile and patronizing. Just wander around and pull all the levers you find, move all the objects, and sabotage all the things. Your targets will kill themselves without you needing to think or plan.
But savor these hits, because it’s going to be a long time before we get any targets again. (And longer still before we get to interact with anyone germane to the plot.)
On the upside, this game is a lot more fun to mock than it is to play.
Batman: Arkham Origins
A breakdown of how this game faltered when the franchise was given to a different studio.
Quakecon 2012 Annotated
An interesting but technically dense talk about gaming technology. I translate it for the non-coders.
There are two major schools of thought about how you should write software. Here's what they are and why people argue about it.
The Terrible New Thing
Fidget spinners are ruining education! We need to... oh, never mind the fad is over. This is not the first time we've had a dumb moral panic.
Silent Hill Origins
Here is a long look at a game that tries to live up to a big legacy and fails hilariously.