My column this week compares the situation today with the Great Game Market Fail of 1983. As I said on Twitter, I can’t think of a historical example where a business this big ($3.2 billion) fell this far (97%) in such a short time (less than two years) outside of war.
On a personal note, I notice I don’t really have nostalgia for those Atari games the way Nintendo fans love their Famicom games. They were novel, but they weren’t really all that good or interesting, gameplay-wise. When I pine for the good old days of videogames, I’m usually thinking of the stuff in the 1998-2002 range and not my childhood.
Good Robot Dev Blog
An ongoing series where I work on making a 2D action game from scratch.
Starcraft: Bot Fight
Let's do some scripting to make the Starcraft AI fight itself, and see how smart it is. Or isn't.
Trusting the System
How do you know the rules of the game are what the game claims? More importantly, how do the DEVELOPERS know?
Even allegedly smart people can make life-changing blunders that seem very, very obvious in retrospect.
Fixing Match 3
For one of the most popular casual games in existence, Match 3 is actually really broken. Until one developer fixed it.