And here is where the Fallout 3 season took a turn for the ugly. We decided to do a really bad DLC that wan’t fun to watch while we were under-leveled. The result is perhaps slightly deranged angry tirades that drag on for a long time.
I really do wonder how Bethesda came to the conclusion that it would be a good idea to build an entire DLC around their shooting mechanics. Previously, they’d been focused entirely on medieval-style melee combat of things like Morrowind and Oblivion. And even in those games, the combat was merely serviceable. Now they’re messing around with shooter mechanics and suddenly they think they’re Infinity Ward.
Buckle up. The next several episodes are going to be rough.
The Terrible New Thing
Fidget spinners are ruining education! We need to... oh, never mind the fad is over. This is not the first time we've had a dumb moral panic.
There are two major schools of thought about how you should write software. Here's what they are and why people argue about it.
Crysis 2 has basically the same plot as Half-Life 2. So why is one a classic and the other simply obnoxious and tiresome?
id Software Coding Style
When the source code for Doom 3 was released, we got a look at some of the style conventions used by the developers. Here I analyze this style and explain what it all means.
The Best of 2013
My picks for what was important, awesome, or worth talking about in 2013.