Here is a fun thing: Deadfast has been keeping a tally of the Fallout 3 drinking game. He’s got it in a nice spreadsheet with charts & graphs. It’s still a bit thin because we’re so early in the series, but I expect this to become very interesting once we’ve got a few more episodes behind us.
For new-ish viewers, when I mention Lulzy I’m talking about my LP of Lord of the Rings Online.
Silent Hill Origins
Here is a long look at a game that tries to live up to a big legacy and fails hilariously.
Grand Theft Railroad
Grand Theft Auto is a lousy, cheating jerk of a game.
Trusting the System
How do you know the rules of the game are what the game claims? More importantly, how do the DEVELOPERS know?
The Plot-Driven Door
You know how videogames sometimes do that thing where it's preposterously hard to go through a simple door? This one is really bad.
The Opportunity Crunch
No, brutal, soul-sucking, marriage-destroying crunch mode in game development isn't a privilege or an opportunity. It's idiocy.