In the original airing of this series, the drinking game didn’t appear until episode 17. But the series is more fun with it, so let’s retcon things and introduce the game here in episode 2. Rutskarn originally devised the drinking game, which he promised would be extremely entertaining.*
While watching Spoiler Warning, take a drink whenever…
- Josh opens his inventory and consumes 3 or more things in the middle of combat.
- Anyone uses the phrase “in the Original Fallout…”
- Reginald becomes addicted to anything.
- A new overpowered weapon or item is acquired.
- An obvious bug or glitch is encountered.
- All three of us are talking at the same time.
- Josh tries ineffectually to kill bad guys with f-bombs.
- The phrase “200 years” is spoken.
- “STOP SHOOTING ME!”
- Reginald dies.
It would be interesting to see a heat map of drinks per episode. My impression is that this number would gradually increase over time, spiking near the end. On the other hand, #5 is a bit of a wildcard. It’s probably low (by the standards of the game) when doing central story missions, and comes more into play when doing side missions or [especially] DLC. On the gripping hand, we had plenty of glitches here in episode 2, which is still part of the tutorial and ought to be the most polished section of the game.
* Specifically, he said, “It will be very entertaining when hundreds of viewers die of alcohol poisoning.”
Lost Laughs in Leisure Suit Larry
Why was this classic adventure game so funny in the 80's, and why did it stop being funny?
The Mistakes DOOM Didn't Make
How did this game avoid all the usual stupidity that ruins remakes of classic titles?
A horrible, railroading, stupid, contrived, and painfully ill-conceived roleplaying campaign. All in good fun.
Crysis 2 has basically the same plot as Half-Life 2. So why is one a classic and the other simply obnoxious and tiresome?
The Best of 2014
My picks for what was important, awesome, or worth talking about in 2014.