The diameter of the chamber in my clothes dryer is about 2 feet, or 0.6 meters. The circumference is roughly 1.9 meters. Movement in there is pretty chaotic, but we can simplify things by assuming that items travel halfway around (from the bottom to the top) and then drop down to the bottom again. So, for one revolution an item will travel half the circumference plus the diameter. About 1.5m. When running, the dryer seems to do a revolution every two seconds. This works out to 42.6m a minute. A typical drying session lasts about 45 minutes, which means that items typically travel just over 2km – about 1.2 miles – while being dried.
This means my socks do most of their travel while I am not wearing them.
I could even this out by washing them less often, but this solution is unpopular with others. I could also balance things out by getting out more, but that solution is unpopular with me.
Steam Summer Blues
This mess of dross, confusion, and terrible UI design is the storefront the big publishers couldn't beat? Amazing.
Quakecon Keynote 2013 Annotated
An interesting but technically dense talk about gaming technology. I translate it for the non-coders.
The Opportunity Crunch
No, brutal, soul-sucking, marriage-destroying crunch mode in game development isn't a privilege or an opportunity. It's idiocy.
PC Hardware is Toast
This is why shopping for graphics cards is so stupid and miserable.
Marvel's Civil War
Team Cap or Team Iron Man? More importantly, what basis would you use for making that decision?