Yes. This is what we’re doing. I’m going to do a “retrospective” on Factorio. Rather than complaining about games that frustrate me, I want to talk about a game I love. Also, I want to somehow justify the two-week binge I just went through and this seems like the path of least resistance.
Is this a bad idea? Probably.
Factorio is part of a small list of games that remain evergreen for me. Like Minecraft and Kerbal Space Program, I can come back to Factorio again and again and find something new and interesting each time. Sometimes the novelty comes from mods, and other times it comes from self-imposed challenges or goals. You can learn the basics in a few minutes, and then you can spend years puzzling over all the layers of complexity that the game has to offer.
My reviews tend to be very narrative-focused, so let’s go over that stuff first.
Continue reading 〉〉 “Factorio Part 1: The Story”