A Travelog of Ivalice, Conclusion: MIDLIGHT

By The Rocketeer Posted Wednesday Jun 1, 2022

Filed under: FFXII 31 comments

The basics of a character arc are these: you establish what a character is like, you develop some motivation for changing, and then you demonstrate this change. These can really be anything; the immature young man who overcomes a great challenge by learning to take responsibility for his actions, the big city office lady who learns to make time for herself with the help of a flannel-clad stud from her rural hometown, or, uh… alright, it’s usually one of these two things, but in theory a character arc can encompass any sort of character change you can imagine.

Character arcs can be useful tools for engaging the audience emotionally. We see a character struggling with their conscience, and the emotional stakes creates tension. Their vulnerability humanizes them, lends them depth, and engages our sympathy. There’s a part of us that yearns for them to succeed in their inner struggle even more strongly than we want them to overcome the physical threat presented by their enemies, and tying these struggles together lends urgency to the emotional stakes and poignancy to the mundane conflict. Creators also use these changes to teach the audience and convey a moral or message. We see the suffering characters endure and the mistakes that they make when their spirit is disordered, the power of the feelings and forces that clarify their conscience are proven, and we see the worth of their new values demonstrated through action, marshaling positive change within and without.

A conflict of character sits at the very heart of Final Fantasy XII, with the emotional and narrative tension of the whole story resting upon it: a young woman, gripped by bitterness and grief, risks cashiering her soul by giving in to vengeance and destruction. As the climax looms closer and closer, the minds of the audience are focused on this single looming question:

Why is Gabranth the only character in the game with a complete character arc?
Continue reading ⟩⟩ “A Travelog of Ivalice, Conclusion: MIDLIGHT”

 


 

Diecast #382: Nothing, Nowhere, At No Point

By Shamus Posted Monday May 30, 2022

Filed under: Diecast 73 comments

I think things are slowly getting back to normal around here. I should probably do a little write-up for those that are following my health, but the short version is that dialysis is helping a lot and I’m doing ok.



Hosts: Paul, Shamus. Episode edited by Issac.
Diecast382


Link (YouTube)

Continue reading ⟩⟩ “Diecast #382: Nothing, Nowhere, At No Point”

 


 

A Travelog of Ivalice, Conclusion: DAWN

By The Rocketeer Posted Wednesday May 25, 2022

Filed under: FFXII 59 comments

Final Fantasy XII vainly serves two masters. It’s both a member of the so-called “Ivalice Alliance,” following Final Fantasy Tactics, Vagrant Story, and Final Fantasy Tactics Advance in the setting created by Yasumi Matsuno. At the same time, Final Fantasy XII folds this spin-off sub-series back into the main Final Fantasy series.

Like many Final Fantasy titles, the game follows a reliable narrative structure. We start out with what proves to be the B-plot: the Archadian occupation of Dalmasca. In time, this plot reveals and is supplanted by the A-plot: a timeless, inscrutable race has directed world events since ages unknown and now wages a schismatic proxy war via human champions. Similarly, fighting the Shinra in Final Fantasy VII opens up into the vendetta against Sephiroth. In Final Fantasy X, the Pilgrimage to ward away Sin expands into the unraveling of the entire Yevonite regime and the hidden thousand-year-long conflict that it propped up.

In other games, the B-plot eventually wraps up heading into the finale, or ends up entwined with it; the Shinra collapse just before Cloud and friends fly to the Northern Limits, but the quest to defeat Sin is recontextualized and expanded by the revelations of Spira’s last pilgrimage.


Continue reading ⟩⟩ “A Travelog of Ivalice, Conclusion: DAWN”

 


 

Diecast #381: I Have No Mouth and I Must Eat Chips

By Shamus Posted Monday May 23, 2022

Filed under: Diecast 114 comments

At the top of the show I joked that we weren’t going to have an editor because Issac was feeling sick. But he bounced back quickly and was able to edit the show, so this episode isn’t unedited chaos as I anticipated.

Oh well. Better luck next week.



Hosts: Paul, Shamus. Episode edited by Issac.
Diecast381


Link (YouTube)

Show notes: Continue reading ⟩⟩ “Diecast #381: I Have No Mouth and I Must Eat Chips”

 


 

A Travelog of Ivalice, Part 19: The Wyrmking Descends

By The Rocketeer Posted Wednesday May 18, 2022

Filed under: FFXII 31 comments

You know, I almost want to just thrash this thing and have done with this torture once and for all, but lets make it interesting, why don’t we? We’ve had an excuse to see almost every Esper in the game. Let’s bust out the rest, because I intend to dwell on them a bit in the aftermath.

<b>Vayne:</b> ''Are you sure you don't want to hurry this up? I'm suddenly really looking forward to being dead.''
Vayne: ''Are you sure you don't want to hurry this up? I'm suddenly really looking forward to being dead.''

Continue reading ⟩⟩ “A Travelog of Ivalice, Part 19: The Wyrmking Descends”

 


 

A Travelog of Ivalice, Part 18: Brothers

By The Rocketeer Posted Wednesday May 11, 2022

Filed under: FFXII 54 comments

Basch seems confused and annoyed that his dear sibling is still alive and employed. No, I don’t know how he’s alive, either. He probably got blown clear to Dorstonis by the Pharos explosion, and had to catch a charter airship here.

I greet my brother this way, too.
I greet my brother this way, too.

Gabranth tries to act tough, but he’s barely clinging to life at this point, lacking the strength to even stand straight without being wracked by pain. Gabranth throws himself a little pity party after nearly getting shitcanned, but Basch has no fucks. Gabranth loses his temper, asking Basch how he can still hold his head up after losing three (3) countries and, presumably, three kingsLandis was a republic; no clue what form their actual head of state took. in the process, but to Basch, it’s simple. He has someone more important to protect: the Lady Ashe.

Ashe says nothing, but it just now strikes her that she needs to keep this man as far away from her as humanly possible.

Basch tries to cheer him up a little bit by pointing out that he can take pride in being Lord Larsa’s bodyguard. Even Gabranth doesn’t buy that shit; Gabranth has never lifted a damned finger to serve Larsa.

NOT. ONE. TIME.

Continue reading ⟩⟩ “A Travelog of Ivalice, Part 18: Brothers”

 


 

20 Questions

By Shamus Posted Tuesday May 10, 2022

Filed under: Random 104 comments

Recently (ish) Zeta Kai sent 20 questions to the Diecast. I thought that it would take too much of a show to cover them all. At the same time, these were fun softball questions and it seemed like I could get a blog post out of them. So I have appropriated these questions to try and keep the blog alive while I convalesce. Here we go…

Continue reading ⟩⟩ “20 Questions”