Sims 4 Overthinking: Not a Duplex

By Bay Posted Friday May 12, 2023

Filed under: Epilogue, The Sims Overthinking 14 comments

Lorretta and Kelly’s relationship had been somewhat strained before baby Logan was born. Kelly had always been more close to her dad, and her mom had seemed bossy and controlling when she was growing up. Lots of things changed in the last year, though. From Lorretta’s divorce, to starting college, and then the birth of her first grandchild, she’s a very different person from then to now.

She’d been outside-appearance motivated, practical, and sometimes overbearing as a parent. She’d been desperate to make her time sitting at home alone with babies worth it. If she was to have given up collage for something, she wanted to have something to show for it. That mindset had put undue pressure on her girls to be something worth showing off.

She’s started therapy now, and after some thought, brings that realization to Kelly in the form of an apology.
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DM of the Rings Remaster XVIII: Cartographer’s Lament

By Bay Posted Sunday May 7, 2023

Filed under: DM of the Rings Remaster 13 comments

Nothing adds excitement to a campaign like hours of detailing room dimensions and doorway placements. Remember, if you can’t keep them engaged, you can at least keep them busy. Well, one of them, anyway.

(As an aside, in our campaigns we use a a dry-erase board for this sort of thing.)

–  Shamus, Wednesday Oct 18, 2006

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Sims 4 Overthinking: Logan

By Bay Posted Friday May 5, 2023

Filed under: Epilogue, The Sims Overthinking 20 comments

The baby is here, the house is more or less done in time, and time can move quickly again, for both us and the new parents. The first two weeks go by as an odd liminal space. The nursery was stunning when they got to first bring their baby boy home, and it lasted all of two days. It’s still stunning underneath the tossed baby clothes and still-in-boxes baby shower gifts, but the mess isn’t the focus; Kelly and Michael are just trying to survive. They’re both young, first time parents, which is already exhausting, but they also had an odd situation. Kelly hadn’t even stepped into the house for longer than a few minutes when she came home from the hospital. She’s tired and disoriented already, let alone not knowing where the bathroom is, where the spatulas are kept, or how to turn on the shower.

Added to all of that, they got unlucky, and baby Logan is a miserable little guy, his stomach is always bloated and if he’s not sleeping, he’s crying. The nursery becomes a desperate space, furniture is moved haphazardly to make things easier, aesthetics be damned. Kelly is sleeping in the recliner next to the crib, rather than her bed, so that she doesn’t have to get out of bed sixty times a night. Michael offers repeatedly to take shifts, but Kelly is struggling to breastfeed and sleeping in the nursery feels like something she can control, Michael is turned down.
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DM of the Rings Remaster XVII: Of Dubious Value

By Bay Posted Sunday Apr 30, 2023

Filed under: DM of the Rings Remaster 6 comments

One of the things I loved to do in our campaigns was give out magical items which were interesting but mostly useless. We’ve been trained by movies that if you find some seemingly unimportant bauble, then the story will later create a situation where it will be the key to solving a problem in an unexpected way.

My favorite was a rope I gave them that untied itself the moment you let go of the knot. It was pointless, but enough of a novelty that they hung onto it. Another was a chalice that would purify any water you put into it. It was sort of a magical water filter which could turn a glass of swamp sludge into mineral water in about five minutes. Another was a magic staff which had only one property: It could be placed tip-down on the floor and it would keep itself balanced.

Once in a while they would haul out one of these magical booby prizes and actually put the thing to some unexpected use. I always loved when they did that.

–  Shamus, Monday Oct 16, 2006

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Sims 4 Overthinking: Last Minute Changes

By Bay Posted Friday Apr 28, 2023

Filed under: Epilogue, The Sims Overthinking 18 comments

The baby room is finished, the new washer and dryer are set up, and Lorretta can finally breath a sigh of relief. They did it, they managed in time, and with even time to spare. It’s five days till Kelly’s due date, and Michael is jumping every time his phone rings. He can’t stay with her at her dad’s house, which has seemed sillier and sillier a rule as she’s gotten more and more visibly pregnant. What’s he gonna do? Knock her up?

Four days from her due date, he gets the call in the middle of the night, and she’s headed to the hospital. Michael and Lorretta throw clothes into bags in a rush, and Lorretta calls her boss to let him know she won’t be making it to work that day. They arrive just in time to meet Kelly leaving the building. False alarm, the doctors are sending her home.
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DM of the Rings Remaster XVI: Teamwork

By Bay Posted Sunday Apr 23, 2023

Filed under: DM of the Rings Remaster 22 comments

Welcome to this special edition of DM of the Rings with special behind-the-scenes director’s commentary…

An alternate joke I wanted to use here was that the other players were not afraid of the monster per se, but afraid of getting involved in a battle which would require knowledge of the grapple system as well as the byzantine system of attacks of opportunity, and they were terrified of trying to wrap their heads around all of this while fighting a many-tentacled creature.

The gist was that they were fearful of spending the next four hours leafing through the rulebook trying to figure out how to wrestle with this thing. There is some truth (and thus humor) in this idea, but I couldn’t figure out how to deliver the comedic payload.

So instead you got this.

–  Shamus, Wednesday Oct 11, 2006

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Sims 4 Overthinking: The Baby Room

By Bay Posted Friday Apr 21, 2023

Filed under: Epilogue, The Sims Overthinking 8 comments

Lorretta and Michael only have two weeks left, and even that hinges on Kelly not going into labor before her due date. It’s Kelly’s first baby, meaning that Lorretta is hopeful they actually do have that long, if not a bit longer.

In that time, they have to finish the nursery, and ideally Lorretta would like to put in a new washer and dryer. The current appliances are rattling in an alarming way, and the washer is leaking water at random intervals with seemingly no correlation to what happens around it. If it only spat water when overloaded, or when put on a certain setting, it would be easier to live with or even implement a rushed fix. As it is, it’s simply dubbed temperamental, and will need replaced.

We haven’t been furnishing the house so far. I usually don’t furnish in these projects until I land on whatever the houses ‘current’ state is, that’s when I put in furniture and actually make the sims that live there. But…there’s new baby furniture I want to check out, so let’s do it.
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