Nothing adds excitement to a campaign like hours of detailing room dimensions and doorway placements. Remember, if you can’t keep them engaged, you can at least keep them busy. Well, one of them, anyway.
(As an aside, in our campaigns we use a a dry-erase board for this sort of thing.)
There are two major schools of thought about how you should write software. Here's what they are and why people argue about it.
Do you like electronic music? Do you like free stuff? Are you okay with amateur music from someone who's learning? Yes? Because that's what this is.
Resident Evil 4
Who is this imbecile and why is he wandering around Europe unsupervised?
This Game is Too Videogame-y
What's wrong with a game being "too videogameish"?
Good to be the King?
Which would you rather be: A king in the middle ages, or a lower-income laborer in the 21st century?