Never provide a dungeon without treasure. The longer they search and find nothing, the more your players will be convinced that the treasure is bountiful and exceptionally well-hidden. If left unchecked, they will eventually dismantle and excavate the entire site in their search for loot.
The Biggest Game Ever
How did this niche racing game make a gameworld so massive, and why is that a big deal?
Video Compression Gone Wrong
How does image compression work, and why does it create those ugly spots all over some videos and not others?
Why Google sucks, and what made me switch to crowdfunding for this site.
Are Lootboxes Gambling?
Obviously they are. Right? Actually, is this another one of those sneaky hard-to-define things?
A stream-of-gameplay review of Dead Island. This game is a cavalcade of bugs and bad design choices.