Never provide a dungeon without treasure. The longer they search and find nothing, the more your players will be convinced that the treasure is bountiful and exceptionally well-hidden. If left unchecked, they will eventually dismantle and excavate the entire site in their search for loot.
The Gameplay is the Story
Some advice to game developers on how to stop ruining good stories with bad cutscenes.
Final Fantasy X
A game about the ghost of an underwater football player who travels through time to save the world from a tick that controls kaiju satan. Really.
Trashing the Heap
What does it mean when a program crashes, and why does it happen?
Starcraft: Bot Fight
Let's do some scripting to make the Starcraft AI fight itself, and see how smart it is. Or isn't.
Why Google sucks, and what made me switch to crowdfunding for this site.