Wednesday Action Log 5-15-24

By Issac Young Posted Wednesday May 15, 2024

Filed under: Epilogue, Action Log 15 comments

This week I’ve played Content Warning. It’s quite a lot like Lethal Company but instead of getting killed for scrap and The Company, you are getting footage of monsters for your SpookTube channel, it’s quite light-hearted; even when you don’t make quota, instead of dying it just turns out that it was a bad dream. I’ve also finished Half Life 2: Episode 2 VR and aside from me not liking the strider fight very much, it’s a good mod and I had a lot of fun.

 


 

DM of the Rings Remastered LXXI: The Spice of Life

By Peter T Parker Posted Sunday May 12, 2024

Filed under: DM of the Rings Remaster 14 comments

-Shamus, Monday Mar 5, 2007

Continue reading ⟩⟩ “DM of the Rings Remastered LXXI: The Spice of Life”

 


 

Wednesday Action Log 5-8-24

By Issac Young Posted Wednesday May 8, 2024

Filed under: Epilogue, Action Log 12 comments

This week I ended up playing a bit of Risk of Rain Returns. Mostly just cleaning up the achievements I missed. I think I’m mostly done with Minecraft. I’ve mined more copper and the cube is now around nine thousand blocks, I also did some of the archaeology stuff and got a sniffer, the plants and sniffer are kind of useless but the archaeology is fun.

 


 

Beating it With a Hammer: Making WoW Work For Me

By Paige Francis Posted Monday May 6, 2024

Filed under: Epilogue, Paige Writes 9 comments

I have been determined to not lose control of the story THIS TIME while playing World of Warcraft. And I must tell you, it has still been a challenge. And I’m still learning. Step one was to follow the default storyline prompts for the current iteration of WoW. That means after the starting area (recommended choice: Exile’s Reach) you will be directed to start the Battle for Azeroth expansion. I discussed last week how two quests/quest chains actually happen before Battle for Azeroth properly begins, and both are still available in the game. I DID just learn why the Heart of Azeroth beginning isn’t included in the start of the BfA story: even though NARRATIVELY it takes place before anything else you will be doing, the Heart of Azeroth mechanic WILL NOT be used until you start the War Campaign quests. These don’t became available until around level 35 or 40. I ALSO just found out that SOME of the War Campaign quests are designed to be done interchangeably with the storyline quests. My previous belief that the War Campaign had needlessly distracted me from the story was incorrect.

HOWEVER…the game does a TERRIBLE job of explaining any of this. As in, it DOES NOT explain anything. These options just become available. I will explain how I’ve reached my current state in the game.

Continue reading ⟩⟩ “Beating it With a Hammer: Making WoW Work For Me”

 


 

DM of the Rings Remastered LXX: The Needs of the Many

By Peter T Parker Posted Sunday May 5, 2024

Filed under: DM of the Rings Remaster 7 comments

This is exactly the sort of behavior you get when players stop role-playing. Metagame thinking is poison. I played this for a joke, but from my own experiences and from comments others have made I know this isn’t that far-fetched. I’m beating up on the players here, but you could make the case that stuff like this is the result of a DM who is strict about rules and lax about role-playing, which is about the surest form of self-sabotage a DM can do. If you adhere to the rules with meticulous authority and fill the world with generic NPCs, then soon enough you’ll have players treating your world like a place to mine treasure and farm experience, and not like a place where an epic story is taking place. The last thing you want is to end up DM’ing a game of Diablo.

– Shamus, Friday Mar 2, 2007

Continue reading ⟩⟩ “DM of the Rings Remastered LXX: The Needs of the Many”

 


 

Break Week: First Job Second Verse

By Bay Posted Friday May 3, 2024

Filed under: Epilogue 13 comments

This post was supposed to be a cheerful, excited outlook into the job I’m starting today, my first ‘real’ job in seven years. But, sorry, there’s some real truths mixed up here. We keep trying to tiptoe around the hard things as gracefully as dad did but it just leads to questions I can’t answer, and there’s so much behind the scenes. I keep having to make bummer posts, I’m not a fan. Hopefully next update will be actually a good one, it helps to put the cards on the table so improvements don’t sound like negatives down the line.
Continue reading ⟩⟩ “Break Week: First Job Second Verse”

 


 

Wednesday Action Log 5-1-24

By Issac Young Posted Wednesday May 1, 2024

Filed under: Random 17 comments

This week I’m still playing Minecraft. I’ve mostly just been mining copper, and I’m mad at the way they implemented it. Copper ore is quite common and you get multiple raw copper per ore You need to smelt 9 raw copper to make one block and if you don’t want it to oxidize you need to use one honeycomb per block. So instead of doing anything productive I decided to make an obelisk out of raw copper blocks for some reason. This is created 100% in survival, and only over three days.

 


 
From The Archives:

I Was Wrong About Borderlands 3

I really thought one thing, but then something else. There's a bunch more to it, but you'll have to read the article.

 

D&D Campaign

WAY back in 2005, I wrote about a D&D campaign I was running. The campaign is still there, in the bottom-most strata of the archives.

 

Patreon!

Why Google sucks, and what made me switch to crowdfunding for this site.

 

Are Lootboxes Gambling?

Obviously they are. Right? Actually, is this another one of those sneaky hard-to-define things?

 

Skylines of the Future

Cities: Skylines is bound to have a sequel sooner or later. Where can this series go next, and what changes would I like to see?

 

The Dumbest Cutscene

This is it. This is the dumbest cutscene ever created for a AAA game. It's so bad it's simultaneously hilarious and painful. This is "The Room" of video game cutscenes.

 

id Software Coding Style

When the source code for Doom 3 was released, we got a look at some of the style conventions used by the developers. Here I analyze this style and explain what it all means.

 

Charging More for a Worse Product

No, game prices don't "need" to go up. That's not how supply and demand works. Instead, the publishers need to be smarter about where they spend their money.

 

Silent Hill Turbo HD II

I was trying to make fun of how Silent Hill had lost its way but I ended up making fun of fighting games. Whatever.

 

Trusting the System

How do you know the rules of the game are what the game claims? More importantly, how do the DEVELOPERS know?