
Sorry about the lateness. My coworker (day shift) has decided he wants long weekends, so I (night shift) keep having to destroy my sleep schedule in order to do both his job and mine while he cashes in his vacation days. Which means currently my grip on time is tenuous at best.
Usually I have a few of these scheduled ahead a few weeks, but my queue ran out right as he decided it was time to sap my life force like a leech so he could watch baseball. The queue is now stocked back up. So I’ll be seeing you next week!
Netscape 1997
What did web browsers look like 20 years ago, and what kind of crazy features did they have?
Secret of Good Secrets
Sometimes in-game secrets are fun and sometimes they're lame. Here's why.
Revisiting a Dead Engine
I wanted to take the file format of a late 90s shooter and read it in modern-day Unity. This is the result.
Quakecon 2011 Keynote Annotated
An interesting but technically dense talk about gaming technology. I translate it for the non-coders.
Batman: Arkham Origins
A breakdown of how this game faltered when the franchise was given to a different studio.
T w e n t y S i d e d
You talk like it’s your coworkers fault, but it sounds like it’s your management’s fault that they don’t have enough people to work when someone is on vacation. Vacation days are compensation and people have to be able to use them.
Lol, where I work we’ve been hovering in the range of 50-60% staff positions filled for the last 10 years. Before that the place didn’t exist. It’s also a public sector job in emergency services, so you know, no biggie.
My point is, there is never enough people. Pretty much every place I’ve seen is operating either understaffed or at best with absolutely no redundancy and if someone gets sick or injured, leaves or goes on a vacation, well, the rest better pick up the slack!
Yeah, that’s everywhere because everywhere is getting underfunded to save on costs.
The German term for it is ‘kaputt gespart’ (roughly ‘have the funding cut past the point of breakage’).
Not wrong. My current GM (who I know is reading this!) is running a very ambitious campaign where in addition to having “in person” adventures we’re running a colony, commanding a fleet and ordering ground battles. The events themselves are exciting well enough and it’s a delight to see the results but I’m not sure the entirety of the party is keeping up with the dozen or so mechanics piled on top of each other and some of them just kinda drift away during combat sequences.
So I hate to possibly make you have to redo some of this, but where you have “Aragorn fall off cliff!”, in the original, the text says “Make Aragorn fall off cliff!” I mean, the “M” is cut off, so all you can see is “ake Aragorn fall off cliff!”, but it has to be “Make”, right?
Yeah, I wonder why that was changed. Without the “Make”, it doesn’t really make sense. But it’s probably easily fixable in Photoshop without having to redo the whole photo shoot.
Personally I read it as a more accurate take on a hastily scribbled note. The DM is reacting to something Aragorn’s player did/said IRL, and angrily scribbles a note to punish the character in the future. I WOULD NEVER DO THAT, but if I did I likely wouldn’t write “Make Aragorn fall off of a cliff!” I would write “Aragorn fall cliff” and circle it.
I agree, notes aren’t literature. In this case it is better as it is, exclamation mark and double underlined